Duskmourn: House of Horror
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Marca: Magic: The GatheringAcrobatic Cheerleader {1}{W} Creature — Human Survivor Survival — At the beginning of your second main phase, if Acrobatic Cheerleader is tapped, put a flying counter on it. This ability triggers only once. “I used to cheat death every day in practice. This is...
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Marca: Magic: The GatheringCult Healer {2}{W} Creature — Human Doctor Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Cult Healer gains lifelink until end of turn. “Oh, we don’t need to operate. I’ve just always wanted to try it.” 3/3...
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Marca: Magic: The GatheringDazzling Theater {3}{W} Enchantment — Room (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Creature spells you cast have convoke. (Your creatures can help cast...
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Marca: Magic: The GatheringDollmaker's Shop {1}{W} Enchantment — Room (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Whenever one or more non-Toy creatures you control attack a player,...
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Marca: Magic: The GatheringEmerge from the Cocoon {4}{W} Sorcery Return target creature card from your graveyard to the battlefield. You gain 3 life. Within the silken shroud, all doubts are cleansed, and all desires are united with Valgavoth. Illustrated by Marta Nael
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Marca: Magic: The GatheringEnduring Innocence {1}{W}{W} Enchantment Creature — Sheep Glimmer Lifelink Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn. When Enduring Innocence dies, if it was a creature, return it...
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Marca: Magic: The GatheringArmadura Etérea {W} Encantamento — Aura Encantar criatura A criatura encantada recebe +1/+1 para cada encantamento que você controla e tem iniciativa. Clad in the light of conviction and hope, Linette strode forth to face Duskmourn’s terrors without fear. Illustrated by Tyler Walpole
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Marca: Magic: The GatheringExorcise {1}{W} Sorcery Exile target artifact, enchantment, or creature with power 4 or greater. “Strictly speaking, you can’t kill what’s already dead, but trapping and disintegrating it is pretty close.” —Garden, survivor technologist Illustrated by Dominik Mayer
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Marca: Magic: The GatheringFear of Abduction {4}{W}{W} Enchantment Creature — Nightmare As an additional cost to cast this spell, exile a creature you control. Flying When Fear of Abduction enters, exile target creature an opponent controls. When Fear of Abduction leaves the battlefield, put each card exiled...
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Marca: Magic: The GatheringFear of Immobility {4}{W} Enchantment Creature — Nightmare When Fear of Immobility enters, tap up to one target creature. If an opponent controls that creature, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from...
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Marca: Magic: The GatheringFear of Surveillance {1}{W} Enchantment Creature — Nightmare Vigilance Whenever Fear of Surveillance attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Its unblinking gaze sees every flaw, every shame, every humiliating moment you wish...
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Marca: Magic: The GatheringFriendly Ghost {3}{W} Creature — Spirit Flying When Friendly Ghost enters, target creature gets +2/+4 until end of turn. In life, Marcus had been a devoted guide of new arrivals. Death simply made it easier to get around. 2/4 Illustrated by Sean Murray
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Marca: Magic: The GatheringGhostly Dancers {3}{W}{W} Creature — Spirit Flying When Ghostly Dancers enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control. Eerie — Whenever an enchantment you control enters and whenever you fully unlock...
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Marca: Magic: The GatheringGlimmer Seeker {2}{W} Creature — Human Survivor Survival — At the beginning of your second main phase, if Glimmer Seeker is tapped, draw a card if you control a Glimmer creature. If you don’t control a Glimmer creature, create a 1/1 white Glimmer enchantment...
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Marca: Magic: The GatheringGrand Entryway {1}{W} Enchantment — Room (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) When you unlock this door, create a 1/1 white Glimmer enchantment...
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Marca: Magic: The GatheringHardened Escort {2}{W} Creature — Human Soldier Whenever Hardened Escort attacks, another target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.) “It’s not magic. I read the writing on the House’s...
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Marca: Magic: The GatheringJump Scare {W} Instant Until end of turn, target creature gets +2/+2, gains flying, and becomes a Horror enchantment creature in addition to its other types. “Boo!” Illustrated by John Tedrick
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Marca: Magic: The GatheringLeyline of Hope {2}{W}{W} Enchantment If Leyline of Hope is in your opening hand, you may begin the game with it on the battlefield. If you would gain life, you gain that much life plus 1 instead. As long as you have at least...
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Marca: Magic: The GatheringLionheart Glimmer {3}{W}{W} Enchantment Creature — Cat Glimmer Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Whenever you attack, creatures you control get +1/+1 until end of turn. The...
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Marca: Magic: The GatheringLiving Phone {2}{W} Artifact Creature — Toy When Living Phone dies, look at the top five cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on...
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