The Dark
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Sanguessugas Terrestres / Land LeechesMarca: Magic: The GatheringLand Leeches {1}{G}{G} Creature — Leech First strike “The standard cure for leeches requires the application of burning embers. Alternative methods must be devised should an ember of sufficient size prove more harmful than the leech.” —Vervamon the Elder 2/2 Illustrated by Quinton Hoover
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- R$0,56
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Hidden Path / Hidden PathMarca: Magic: The GatheringHidden Path {2}{G}{G}{G}{G} Enchantment Green creatures have forestwalk. (They can’t be blocked as long as defending player controls a Forest.) “Where moments before we were lost beyond hope, the strange, floating lights showed us the way and restored our morale.” —Vervamon the Elder Illustrated...
- R$25,32
- R$25,32
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Gaea's Touch / Gaea's TouchMarca: Magic: The GatheringGaea's Touch {G}{G} Enchantment {0}: You may put a basic Forest card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery and only once each turn. Sacrifice Gaea’s Touch: Add {G}{G}. Illustrated by Mark Poole
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- R$5,04
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Elfos das Sombras Profundas / Elves of Deep ShadowMarca: Magic: The GatheringElves of Deep Shadow {G} Creature — Elf Druid {T}: Add {B}. Elves of Deep Shadow deals 1 damage to you. “They are aberrations who have turned on everything we hold sacred. Let them be cast out.” —Ailheen, Speaker of the Council 1/1 Illustrated...
- R$25,72
- R$25,72
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Planta Carnivora / Carnivorous PlantMarca: Magic: The GatheringCarnivorous Plant {3}{G} Creature — Plant Wall Defender “It had a mouth like that of a great beast, and gnashed its teeth as it strained to reach us. I am thankful it possessed no means of locomotion.” —Vervamon the Elder 4/5 Illustrated by Quinton...
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Irmãs da Chama / Sisters of the FlameMarca: Magic: The GatheringSisters of the Flame {1}{R}{R} Creature — Human Shaman {T}: Add {R}. We are many wicks sharing a common tallow; we feed the skies with the ashes of our prey. 2/2 Illustrated by Jesper Myrfors
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Orc General / Orc GeneralMarca: Magic: The GatheringOrc General {2}{R} Creature — Orc Warrior {T}, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn. “Your army must fear you more than the enemy. Only then will you triumph.” —Malga Phlegmtooth 2/2 Illustrated by Jesper Myrfors
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Duelo de Mana / Mana ClashMarca: Magic: The GatheringMana Clash {R} Sorcery You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players’ coins come up heads on the same flip. Illustrated by Mark Tedin
- R$6,92
- R$6,92
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Inferno / InfernoMarca: Magic: The GatheringInferno {5}{R}{R} Instant Inferno deals 6 damage to each creature and each player. “Any scrap of compassion that still existed in my soul was permanently snuffed out when they cast me out into the flames.” —Mairsil, called the Pretender Illustrated by Randy Asplund-Faith
- R$9,40
- R$9,40
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Goblins of the Flarg / Goblins of the FlargMarca: Magic: The GatheringGoblins of the Flarg {R} Creature — Goblin Warrior Mountainwalk (This creature can’t be blocked as long as defending player controls a Mountain.) When you control a Dwarf, sacrifice Goblins of the Flarg. 1/1 Illustrated by Tom Wänerstrand
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Goblin Wizard / Goblin WizardMarca: Magic: The GatheringGoblin Wizard {2}{R}{R} Creature — Goblin Wizard {T}: You may put a Goblin permanent card from your hand onto the battlefield. {R}: Target Goblin gains protection from white until end of turn. 1/1 Illustrated by Daniel Gelon
- R$142,68
- R$142,68
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Goblin Shrine / Goblin ShrineMarca: Magic: The GatheringGoblin Shrine {1}{R}{R} Enchantment — Aura Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0. When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature. “I knew it weren’t no ordinary pile of—you know.”...
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Martelo de Pedra Goblin / Goblin Rock SledMarca: Magic: The GatheringGoblin Rock Sled {1}{R} Creature — Goblin Trample Goblin Rock Sled doesn’t untap during your untap step if it attacked during your last turn. Goblin Rock Sled can’t attack unless defending player controls a Mountain. 3/1 Illustrated by Dennis Detwiller
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Herói dos Goblins / Goblin HeroMarca: Magic: The GatheringGoblin Hero {2}{R} Creature — Goblin They attacked in an orgy of rage and madness, but only one seemed as focused on killing us as on the sheer joy of battle. 2/2 Illustrated by Mark Tedin
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Grupo de Goblins Escavadores / Goblin Digging TeamMarca: Magic: The GatheringGoblin Digging Team {R} Creature — Goblin {T}, Sacrifice Goblin Digging Team: Destroy target Wall. “From down here we can make the whole wall collapse!” “Uh, yeah, boss, but how do we get out?” 1/1 Illustrated by Ron Spencer
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Goblin CavesMarca: Magic: The GatheringGoblin Caves {1}{R}{R} Enchantment — Aura Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2. The stench of countless generations of unspeakable activities was enough to loosen both our footing and our stomachs. Illustrated by Drew Tucker
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Fissura / FissureMarca: Magic: The GatheringFissure {3}{R}{R} Instant Destroy target creature or land. It can’t be regenerated. “Must not all things at the last be swallowed up in death?” —Plato Illustrated by Douglas Shuler
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Dragonete de Fogo / Fire DrakeMarca: Magic: The GatheringFire Drake {1}{R}{R} Creature — Drake Flying {R}: Fire Drake gets +1/+0 until end of turn. Activate this ability only once each turn. 1/2 Illustrated by Christopher Rush
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Eternal Flame / Eternal FlameMarca: Magic: The GatheringEternal Flame {2}{R}{R} Sorcery Eternal Flame deals X damage to target opponent or planeswalker and half X damage, rounded up, to you, where X is the number of Mountains you control. Illustrated by Mark Poole
- R$35,40
- R$35,40
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Povo da Caverna / Cave PeopleMarca: Magic: The GatheringCave People {1}{R}{R} Creature — Human Whenever Cave People attacks, it gets +1/-2 until end of turn. {1}{R}{R}, {T}: Target creature gains mountainwalk until end of turn. (It can’t be blocked as long as defending player controls a Mountain.) 1/4 Illustrated by Drew Tucker
- R$1,04
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