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Myr Sarcomíneo / Sarcomite MyrMarca: Magic: The GatheringSarcomite Myr {2}{U} Artifact Creature — Myr {2}: Sarcomite Myr gains flying until end of turn. {2}, Sacrifice Sarcomite Myr: Draw a card. “A horrible sight, yes, but the sounds … Its twanging tendons and grinding gears are almost musical.” —Brudiclad, Telchor engineer 2/1...
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Qumulox / QumuloxMarca: Magic: The GatheringQumulox {6}{U}{U} Creature — Beast Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying Even the clouds bend themselves to Memnarch’s will, eager to swallow those who oppose him. 5/4 Illustrated by Carl Critchlow
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Regiões do Submundo / Undercity ReachesMarca: Magic: The GatheringUndercity Reaches Plane — Ravnica Whenever a creature deals combat damage to a player, its controller may draw a card. Whenever you roll {CHAOS}, you have no maximum hand size for the rest of the game. Illustrated by Stephan Martiniere
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Zumbi do Vale das Escórias / Dregscape ZombieMarca: Magic: The GatheringDregscape Zombie {1}{B} Creature — Zombie Unearth {B} ({B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) The...
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Ilha Turri / Turri IslandMarca: Magic: The GatheringTurri Island Plane — Ir Creature spells cost {2} less to cast. Whenever you roll {CHAOS}, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard. Illustrated by Raymond Swanland
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Goblin Apodrecido / Festering GoblinMarca: Magic: The GatheringFestering Goblin {B} Creature — Zombie Goblin When Festering Goblin dies, target creature gets -1/-1 until end of turn. In life, it was a fetid, disease-ridden thing. In death, not much changed. 1/1 Illustrated by Thomas M. Baxa
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Fornalha da Fortaleza / Stronghold FurnaceMarca: Magic: The GatheringStronghold Furnace Plane — Rath If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. Whenever you roll {CHAOS}, Stronghold Furnace deals 1 damage to any target. Illustrated by Jim Pavelec
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Pacto da Sepultura / Grave PactMarca: Magic: The GatheringGrave Pact {1}{B}{B}{B} Enchantment Whenever a creature you control dies, each other player sacrifices a creature. “The bonds of loyalty can tie one to the grave.” —Crovax, ascendant evincar Illustrated by Puddnhead
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SokenzanMarca: Magic: The GatheringSokenzan Plane — Kamigawa All creatures get +1/+1 and have haste. Whenever you roll {CHAOS}, untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. Illustrated by Brian Snõddy
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Coveiro / GravediggerMarca: Magic: The GatheringGravedigger {3}{B} Creature — Zombie When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. Oddly, no one questioned the Cabal’s wisdom in hiring a zombie to work at the cemetery. 2/2 Illustrated by Dermot Power
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SkybreenMarca: Magic: The GatheringSkybreen Plane — Kaldheim Players play with the top card of their libraries revealed. Spells that share a card type with the top card of a library can’t be cast. Whenever you roll {CHAOS}, target player loses life equal to the number of cards...
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Consumir o Espírito / Consume SpiritMarca: Magic: The GatheringConsume Spirit {X}{1}{B} Sorcery Spend only black mana on X. Consume Spirit deals X damage to any target and you gain X life. Illustrated by Justin Sweet
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Myr de Ouro / Gold MyrMarca: Magic: The GatheringGold Myr {2} Artifact Creature — Myr {T}: Add {W}. The leonin thought of the myr as omens, never imagining the sinister fate they foretold. 1/1 Illustrated by Kev Walker
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Trovão de Orim / Orim's ThunderMarca: Magic: The GatheringOrim's Thunder {2}{W} Instant Kicker {R} (You may pay an additional {R} as you cast this spell.) Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent’s converted mana cost to target creature. Illustrated by Carl Critchlow
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Colheitador de Cadáveres / Corpse HarvesterMarca: Magic: The GatheringCorpse Harvester {3}{B}{B} Creature — Zombie Wizard {1}{B}, {T}, Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, and put them into your hand. Then shuffle your library. 3/3 Illustrated by Mark Tedin
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Vigiar / Keep WatchMarca: Magic: The GatheringKeep Watch {2}{U} Instant Draw a card for each attacking creature. “I see their moral dilemmas. I see their raw courage. I see their self-sacrifice. I see our victory.” Illustrated by Fred Rahmqvist
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Renascimento Cruel / Cruel RevivalMarca: Magic: The GatheringCruel Revival {4}{B} Instant Destroy target non-Zombie creature. It can’t be regenerated. Return up to one target Zombie card from your graveyard to your hand. Few Cabal fighters fear death. They fear what follows it. Illustrated by Greg Staples
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Ritual Sombrio / Dark RitualMarca: Magic: The GatheringDark Ritual {B} Instant Add {B}{B}{B}. “If there is such a thing as too much power, I have not discovered it.” —Volrath Illustrated by Clint Langley
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Velis VelMarca: Magic: The GatheringVelis Vel Plane — Lorwyn Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Elemental Shamans and an Elemental Spirit are on the battlefield, each gets +2/+2.) Whenever you...
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Barão da Morte / Death BaronMarca: Magic: The GatheringDeath Baron {1}{B}{B} Creature — Zombie Wizard Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. For the necromancer barons, killing and recruitment are one and the same. 2/2 Illustrated by Nils Hamm
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