Planechase Anthology
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Jardim de Khalni / Khalni GardenMarca: Magic: The GatheringKhalni Garden Land Khalni Garden enters the battlefield tapped. When Khalni Garden enters the battlefield, create a 0/1 green Plant creature token. {T}: Add {G}. Illustrated by Ryan Pancoast
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Orla Krosana / Krosan VergeMarca: Magic: The GatheringKrosan Verge Land Krosan Verge enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle your library. Illustrated by Tony Szczudlo
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Cone da Ruptura / Rupture SpireMarca: Magic: The GatheringRupture Spire Land Rupture Spire enters the battlefield tapped. When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color. Illustrated by Jaime Jones
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Santuário Selesnya / Selesnya SanctuaryMarca: Magic: The GatheringSelesnya Sanctuary Land Selesnya Sanctuary enters the battlefield tapped. When Selesnya Sanctuary enters the battlefield, return a land you control to its owner’s hand. {T}: Add {G}{W}. Illustrated by John Avon
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Desastre Planar / Planewide DisasterMarca: Magic: The GatheringPlanewide Disaster Phenomenon When you encounter Planewide Disaster, destroy all creatures. (Then planeswalk away from this phenomenon.) Illustrated by Dave Kendall
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Epifania Mútua / Mutual EpiphanyMarca: Magic: The GatheringMutual Epiphany Phenomenon When you encounter Mutual Epiphany, each player draws four cards. (Then planeswalk away from this phenomenon.) Illustrated by Jason Felix
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Queda Ardente / Fiery FallMarca: Magic: The GatheringFiery Fall {5}{R} Instant Fiery Fall deals 5 damage to target creature. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.) Jund feasts on the unprepared. Illustrated...
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The Zephyr MazeMarca: Magic: The GatheringThe Zephyr Maze Plane — Kyneth Creatures with flying get +2/+0. Creatures without flying get -2/-0. Whenever you roll {CHAOS}, target creature gains flying until end of turn. Illustrated by rk post
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Windriddle PalacesMarca: Magic: The GatheringWindriddle Palaces Plane — Belenon Players play with the top card of their libraries revealed. You may play the top card of any player’s library. Whenever you roll {CHAOS}, each player puts the top card of their library into their graveyard. Illustrated by Kekai...
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Velis VelMarca: Magic: The GatheringVelis Vel Plane — Lorwyn Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Elemental Shamans and an Elemental Spirit are on the battlefield, each gets +2/+2.) Whenever you...
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Regiões do Submundo / Undercity ReachesMarca: Magic: The GatheringUndercity Reaches Plane — Ravnica Whenever a creature deals combat damage to a player, its controller may draw a card. Whenever you roll {CHAOS}, you have no maximum hand size for the rest of the game. Illustrated by Stephan Martiniere
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Ilha Turri / Turri IslandMarca: Magic: The GatheringTurri Island Plane — Ir Creature spells cost {2} less to cast. Whenever you roll {CHAOS}, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard. Illustrated by Raymond Swanland
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Selva Truga / Truga JungleMarca: Magic: The GatheringTruga Jungle Plane — Ergamon All lands have “{T}: Add one mana of any color.” Whenever you roll {CHAOS}, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of...
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Trail of the Mage-RingsMarca: Magic: The GatheringTrail of the Mage-Rings Plane — Vryn Instant and sorcery spells have rebound. (The spell’s controller exiles the spell as it resolves if they cast it from their hand. At the beginning of that player’s next upkeep, they may cast that card from exile...
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Tember CityMarca: Magic: The GatheringTember City Plane — Kinshala Whenever a player taps a land for mana, Tember City deals 1 damage to that player. Whenever you roll {CHAOS}, each other player sacrifices a nonland permanent. Illustrated by Ben Thompson
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TazeemMarca: Magic: The GatheringTazeem Plane — Zendikar Creatures can’t block. Whenever you roll {CHAOS}, draw a card for each land you control. Illustrated by Vincent Proce
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- R$18,70
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Talon GatesMarca: Magic: The GatheringTalon Gates Plane — Dominaria Any time you could cast a sorcery, you may exile a nonland card from your hand with X time counters on it, where X is its converted mana cost. If the exiled card doesn’t have suspend, it gains suspend....
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TakenumaMarca: Magic: The GatheringTakenuma Plane — Kamigawa Whenever a creature leaves the battlefield, its controller draws a card. Whenever you roll {CHAOS}, return target creature you control to its owner’s hand. Illustrated by Cliff Childs
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Fornalha da Fortaleza / Stronghold FurnaceMarca: Magic: The GatheringStronghold Furnace Plane — Rath If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. Whenever you roll {CHAOS}, Stronghold Furnace deals 1 damage to any target. Illustrated by Jim Pavelec
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StensiaMarca: Magic: The GatheringStensia Plane — Innistrad Whenever a creature deals damage to one or more players for the first time each turn, put a +1/+1 counter on it. Whenever you roll {CHAOS}, each creature you control gains “{T}: This creature deals 1 damage to target player...
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