Marvel Super Heroes Commander
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Big BerthaMarca: Magic: The GatheringBig Bertha {X}{G} Legendary Creature — Mutant Hero Vigilance Big Bertha enters with X +1/+1 counters on her. {1}{G}, {T}: Put a +1/+1 counter on Big Bertha. 1/1
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Black Tom CassidyMarca: Magic: The GatheringBlack Tom Cassidy {1}{G} Legendary Creature — Mutant Villain {T}: Add {G}. If you control another Mutant, you gain 1 life. 1/3
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Bushmaster, Coiled HenchmanMarca: Magic: The GatheringBushmaster, Coiled Henchman {1}{G} Legendary Creature — Snake Human Villain Deathtouch Each other creature you control with a +1/+1 counter on it has deathtouch. 2/1
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Colossus, Steel StalwartMarca: Magic: The GatheringColossus, Steel Stalwart {4}{G} Legendary Creature — Mutant Hero During your turn, Colossus has indestructible. (Damage and effects that say "destroy" don't destroy him.) Other Mutants you control get +1/+1. 4/5
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Darwin, Adaptive MutantMarca: Magic: The GatheringDarwin, Adaptive Mutant {1}{G} Legendary Creature — Mutant Hero Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Remove two +1/+1 counters from Darwin: He gains indestructible until...
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Devil DinosaurMarca: Magic: The GatheringDevil Dinosaur {2}{G}{G} Legendary Creature — Dinosaur Trample Other Dinosaurs you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.) 5/5
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DoormanMarca: Magic: The GatheringDoorman {1}{G} Legendary Creature — Mutant Hero {T}: Until end of turn, target creature can't be blocked by creatures with power 2 or less and/or Walls. 2/3
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FlatmanMarca: Magic: The GatheringFlatman {3}{G} Legendary Creature — Mutant Hero Origami-Fu — {2}{G}: Switch Flatman's power and toughness until end of turn. 1/10
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Giant-Man, Gargantuan GeniusMarca: Magic: The GatheringGiant-Man, Gargantuan Genius {3}{G}{G} Legendary Creature — Human Scientist Hero Reach At the beginning of your first main phase, add {G} for each creature you control with power 4 or greater. 6/6
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Hit-MonkeyMarca: Magic: The GatheringHit-Monkey {3}{G} Legendary Creature — Monkey Assassin This spell can't be countered. Reach, vigilance, deathtouch, hexproof, haste 3/3
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Hulk, Strongest There IsMarca: Magic: The GatheringHulk, Strongest There Is {2}{G}{G} Legendary Creature — Gamma Berserker Hero Trample Hulk enters with a +1/+1 counter on him. At the beginning of your upkeep, double the number of +1/+1 counters on each Gamma creature you control. 3/3
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Hulk's ThunderclapMarca: Magic: The GatheringHulk's Thunderclap {1}{G} Sorcery As an additional cost to cast this spell, you may behold a Gamma creature. (You may choose a Gamma creature you control or reveal a Gamma creature card from your hand.) Target creature you control deals damage equal to its...
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Lucky the Pizza DogMarca: Magic: The GatheringLucky the Pizza Dog {1}{G} Legendary Creature — Dog Whenever you cast a Cat, Dog, or Hero spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") At the beginning of each end step, if you...
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Mister ImmortalMarca: Magic: The GatheringMister Immortal {1}{G} Legendary Creature — Mutant Hero {2}{G}: Return this card from your graveyard or from exile to the battlefield tapped. 2/1
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Origin of the HulkMarca: Magic: The GatheringOrigin of the Hulk {2}{G} Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 green and white Citizen creature token. II — Put two +1/+1 counters on target creature...
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Return of the Mole ManMarca: Magic: The GatheringReturn of the Mole Man {1}{G} Enchantment Landfall — Whenever a land you control enters, you may mill two cards. {5}{G}, Sacrifice this enchantment: Create X 1/1 green Minion creature tokens named Moloid, where X is the number of permanent cards in your graveyard....
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Rhino, Terrible TramplerMarca: Magic: The GatheringRhino, Terrible Trampler {4}{G}{G} Legendary Creature — Human Villain Trample When Rhino enters, destroy target artifact or land. Distribute three +1/+1 counters among up to three other target creatures. They gain trample until end of turn. 7/6
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Sauron, Dino DevoteeMarca: Magic: The GatheringSauron, Dino Devotee {3}{G}{G} Legendary Creature — Dinosaur Vampire Villain Flying Whenever Sauron enters or attacks, choose one — • Cure Cancer — You gain 3 life. • Turn People into Dinosaurs — Put a saurian counter on another target creature. It's a green...
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Shang-Chi, Martial MentorMarca: Magic: The GatheringShang-Chi, Martial Mentor {3}{G}{G} Legendary Creature — Human Warrior Hero If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead. Power-up — {5}{G}{G}: Put three +1/+1 counters on Shang-Chi....
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Storm, Shaker of SkiesMarca: Magic: The GatheringStorm, Shaker of Skies {4}{G}{G} Legendary Creature — Mutant Hero Flying When Storm enters, destroy up to one target artifact, enchantment, or creature with flying. 4/3
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