Game Night
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Marca: Magic: The GatheringOvercome {3}{G}{G} Sorcery Creatures you control get +2/+2 and gain trample until end of turn. (They can deal excess combat damage to the player or planeswalker they’re attacking.) “Forward! Until the horizon is ours!” —Khemses, charioteer Illustrated by Craig J Spearing
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Marca: Magic: The GatheringNissa's Revelation {5}{G}{G} Sorcery Scry 5, then reveal the top card of your library. If it’s a creature card, you draw cards equal to its power and you gain life equal to its toughness. The evil inside the mountain pulsed at Nissa in a...
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Marca: Magic: The GatheringLlanowar Elves {G} Creature — Elf Druid {T}: Add {G}. As patient and generous as life, as harsh and merciless as nature. 1/1 Illustrated by Chris Rahn
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Marca: Magic: The GatheringJungle Delver {G} Creature — Merfolk Warrior {3}{G}: Put a +1/+1 counter on Jungle Delver. “There is no power too great to be used in the defense of our ancestral lands.” 1/1 Illustrated by Kieran Yanner
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Marca: Magic: The GatheringGhalta, Primal Hunger {10}{G}{G} Legendary Creature — Elder Dinosaur This spell costs {X} less to cast, where X is the total power of creatures you control. Trample The earth walks, strongest of all. 12/12 Illustrated by Chase Stone
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Marca: Magic: The GatheringTormenting Voice {1}{R} Sorcery As an additional cost to cast this spell, discard a card. Draw two cards. “You are undeserving of the afterlife. You will never feel the God-Pharaoh’s embrace.” Illustrated by Allen Williams
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Marca: Magic: The GatheringSiege-Gang Commander {3}{R}{R} Creature — Goblin When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens. {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target. “Ready … uh … fire!” 2/2 Illustrated by Aaron Miller
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Marca: Magic: The GatheringSeismic Elemental {3}{R}{R} Creature — Elemental When Seismic Elemental enters the battlefield, creatures without flying can’t block this turn. “Trying to stop it would be foolish. If you feel it coming—run!” —Sergeant Ryda 4/4 Illustrated by Jasper Sandner
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Marca: Magic: The GatheringRolling Thunder {X}{R}{R} Sorcery Rolling Thunder deals X damage divided as you choose among any number of targets. “Zendikar is always angry, though I’ve never seen that anger so precisely directed.” —Nablus, North Hada trapper Illustrated by Yohann Schepacz
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Marca: Magic: The GatheringDragon Fodder {1}{R} Sorcery Create two 1/1 red Goblin creature tokens. Goblins journey to the sacrificial peaks in pairs so that the rare survivor might be able to relate the details of the other’s grisly demise. Illustrated by Jaime Jones
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Marca: Magic: The GatheringCaptivating Crew {3}{R} Creature — Human Pirate {3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery. “We sail. We...
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Marca: Magic: The GatheringBombard {2}{R} Instant Bombard deals 4 damage to target creature. “Want to sink a ship? Blow a hole in the hull. Want to kill a regisaur? Same answer.” —Captain Brandis Thorn Illustrated by Alex Konstad
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Marca: Magic: The GatheringZulaport Cutthroat {1}{B} Creature — Human Rogue Ally Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life. “Eldrazi? Ha! Try walking through Zulaport at night with your pockets full. Now that’s dangerous.” 1/1 Illustrated...
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Marca: Magic: The GatheringThallid Soothsayer {3}{B} Creature — Fungus {2}, Sacrifice a creature: Draw a card. Some of the thallids that escaped into the fens of Urborg began emulating the Cabal’s bloodsoaked rituals in their own peculiar way. 2/3 Illustrated by Jason A. Engle
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Marca: Magic: The GatheringTattered Mummy {1}{B} Creature — Zombie Jackal When Tattered Mummy dies, each opponent loses 2 life. The dead who wander beyond the safety of the city crave only to spread their curse. 1/2 Illustrated by Slawomir Maniak
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Marca: Magic: The GatheringLord of the Accursed {2}{B} Creature — Zombie Other Zombies you control get +1/+1. {1}{B}, {T}: All Zombies gain menace until end of turn. The Curse of Wandering leaves only hatred. 2/3 Illustrated by Grzegorz Rutkowski
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Marca: Magic: The GatheringLiliana's Mastery {3}{B}{B} Enchantment Zombies you control get +1/+1. When Liliana’s Mastery enters the battlefield, create two 2/2 black Zombie creature tokens. “There are so many of them. It seems they’ve just been waiting for someone to serve.” Illustrated by Kieran Yanner
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Marca: Magic: The GatheringLanguish {2}{B}{B} Sorcery All creatures get -4/-4 until end of turn. Life is such a fragile thing. Illustrated by Jeff Simpson
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Marca: Magic: The GatheringGruesome Fate {2}{B} Sorcery Each opponent loses 1 life for each creature you control. “You were keen enough to sink your fangs into us, vampire! And now you’re afraid of a few little nibbles?” —Udvil “Ratty” Ratlock Illustrated by Even Amundsen
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Marca: Magic: The GatheringFleshbag Marauder {2}{B} Creature — Zombie Warrior When Fleshbag Marauder enters the battlefield, each player sacrifices a creature. Grixis is a world where the only things found in abundance are death and decay. Corpses, whole or in part, are the standard currency among necromancers...
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