Fallen Empires
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Marca: Magic: The GatheringOrder of Leitbur {W}{W} Creature — Human Cleric Knight Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn. “Trained to battle the followers of Tourach, the Order of Leitbur...
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Marca: Magic: The GatheringDeep Spawn {5}{U}{U}{U} Creature — Homarid Trample At the beginning of your upkeep, sacrifice Deep Spawn unless you put the top two cards of your library into your graveyard. {U}: Deep Spawn gains shroud until end of turn and doesn’t untap during your next...
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Marca: Magic: The GatheringHigh Tide {U} Instant Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}. “When the very tides turn against you, it’s time to consider retirement.” —General Khurzog Illustrated by Drew Tucker
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Marca: Magic: The GatheringHigh Tide {U} Instant Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}. “May Svyelun and her tides favor you.” —Traditional Merfolk blessing Illustrated by Anson Maddocks
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Marca: Magic: The GatheringHomarid {2}{U} Creature — Homarid Homarid enters the battlefield with a tide counter on it. At the beginning of your upkeep, put a tide counter on Homarid. As long as there is exactly one tide counter on Homarid, it gets -1/-1. As long as...
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Marca: Magic: The GatheringHomarid {2}{U} Creature — Homarid Homarid enters the battlefield with a tide counter on it. At the beginning of your upkeep, put a tide counter on Homarid. As long as there is exactly one tide counter on Homarid, it gets -1/-1. As long as...
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Marca: Magic: The GatheringHomarid {2}{U} Creature — Homarid Homarid enters the battlefield with a tide counter on it. At the beginning of your upkeep, put a tide counter on Homarid. As long as there is exactly one tide counter on Homarid, it gets -1/-1. As long as...
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Marca: Magic: The GatheringHomarid {2}{U} Creature — Homarid Homarid enters the battlefield with a tide counter on it. At the beginning of your upkeep, put a tide counter on Homarid. As long as there is exactly one tide counter on Homarid, it gets -1/-1. As long as...
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Marca: Magic: The GatheringHomarid Shaman {2}{U}{U} Creature — Homarid Shaman {U}: Tap target green creature. “The ground grew swampy; hooves and claws sank into the marshy earth. Snarls of rage and bleats of despair echoed through the trees as the waters grew higher and higher.” —Kyliki of...
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Marca: Magic: The GatheringHomarid Spawning Bed {U}{U} Enchantment {1}{U}{U}, Sacrifice a blue creature: Create X 1/1 blue Camarid creature tokens, where X is the sacrificed creature’s converted mana cost. Illustrated by Douglas Shuler
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Marca: Magic: The GatheringHomarid Warrior {4}{U} Creature — Homarid Warrior {U}: Homarid Warrior gains shroud until end of turn and doesn’t untap during your next untap step. Tap Homarid Warrior. (A creature with shroud can’t be the target of spells or abilities.) 3/3 Illustrated by Daniel Gelon
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Marca: Magic: The GatheringHomarid Warrior {4}{U} Creature — Homarid Warrior {U}: Homarid Warrior gains shroud until end of turn and doesn’t untap during your next untap step. Tap Homarid Warrior. (A creature with shroud can’t be the target of spells or abilities.) 3/3 Illustrated by Randy Asplund-Faith
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Marca: Magic: The GatheringHomarid Warrior {4}{U} Creature — Homarid Warrior {U}: Homarid Warrior gains shroud until end of turn and doesn’t untap during your next untap step. Tap Homarid Warrior. (A creature with shroud can’t be the target of spells or abilities.) 3/3 Illustrated by Douglas Shuler
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Marca: Magic: The GatheringMerseine {2}{U}{U} Enchantment — Aura Enchant creature Merseine enters the battlefield with three net counters on it. Enchanted creature doesn’t untap during its controller’s untap step if Merseine has a net counter on it. Pay enchanted creature’s mana cost: Remove a net counter from...
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Marca: Magic: The GatheringMerseine {2}{U}{U} Enchantment — Aura Enchant creature Merseine enters the battlefield with three net counters on it. Enchanted creature doesn’t untap during its controller’s untap step if Merseine has a net counter on it. Pay enchanted creature’s mana cost: Remove a net counter from...
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Marca: Magic: The GatheringMerseine {2}{U}{U} Enchantment — Aura Enchant creature Merseine enters the battlefield with three net counters on it. Enchanted creature doesn’t untap during its controller’s untap step if Merseine has a net counter on it. Pay enchanted creature’s mana cost: Remove a net counter from...
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Marca: Magic: The GatheringMerseine {2}{U}{U} Enchantment — Aura Enchant creature Merseine enters the battlefield with three net counters on it. Enchanted creature doesn’t untap during its controller’s untap step if Merseine has a net counter on it. Pay enchanted creature’s mana cost: Remove a net counter from...
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Marca: Magic: The GatheringRiver Merfolk {U}{U} Creature — Merfolk {U}: River Merfolk gains mountainwalk until end of turn. (It can’t be blocked as long as defending player controls a Mountain.) “Dwelling in icy mountain streams near Goblin and Orcish foes, the River Merfolk were known for their...
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Marca: Magic: The GatheringSeasinger {1}{U}{U} Creature — Merfolk When you control no Islands, sacrifice Seasinger. You may choose not to untap Seasinger during your untap step. {T}: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains...
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Marca: Magic: The GatheringSvyelunite Priest {1}{U} Creature — Merfolk Cleric {U}{U}, {T}: Target creature gains shroud until end of turn. Activate this ability only during your upkeep. (It can’t be the target of spells or abilities.) “Early Vodalians worshipped Svyelun, goddess of the Pearl Moon. Later she...
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