Duel Decks - Anthology
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Marca: Magic: The GatheringAlbino Troll {1}{G} Creature — Troll Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {1}{G}: Regenerate Albino Troll. 3/3 Illustrated by Paolo Parente
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Marca: Magic: The GatheringWild Mongrel {1}{G} Creature — Hound Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn. It teaches you to play dead. 2/2 Illustrated by Anthony S. Waters
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Marca: Magic: The GatheringBlastoderm {2}{G}{G} Creature — Beast Shroud (This creature can’t be the target of spells or abilities.) Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t,...
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Marca: Magic: The GatheringRavenous Baloth {2}{G}{G} Creature — Beast Sacrifice a Beast: You gain 4 life. “All we know about the Krosan Forest we have learned from those few who made it out alive.” —Elvish refugee 4/4 Illustrated by Arnie Swekel
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Marca: Magic: The GatheringStampeding Wildebeests {2}{G}{G} Creature — Antelope Beast Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.) At the beginning of your upkeep, return a green creature you control to its owner’s hand. The most violent and destructive storms...
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Marca: Magic: The GatheringIndrik Stomphowler {4}{G} Creature — Beast When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment. An indrik’s howl has destructive power much subtler than that of its crushing foot. 4/4 Illustrated by Carl Critchlow
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Marca: Magic: The GatheringKrosan Tusker {5}{G}{G} Creature — Boar Beast Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library. (Do...
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Marca: Magic: The GatheringGenju of the Cedars {G} Enchantment — Aura Enchant Forest {2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It’s still a land. When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your...
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Marca: Magic: The GatheringRancor {G} Enchantment — Aura Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner’s hand. Hatred outlives the hateful. Illustrated by Kev Walker
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Marca: Magic: The GatheringLignify {1}{G} Tribal Enchantment — Treefolk Aura Enchant creature Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities. Bulgo paused, puzzled. What was that rustling sound, and why did he feel so stiff? And how could his feet...
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Marca: Magic: The GatheringNature's Lore {1}{G} Sorcery Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. Nature’s secrets can be read on every tree, every branch, every leaf. Illustrated by Terese Nielsen
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Marca: Magic: The GatheringElephant Guide {2}{G} Enchantment — Aura Enchant creature Enchanted creature gets +3/+3. When enchanted creature dies, create a 3/3 green Elephant creature token. Nature’s strength outlives the strong. Illustrated by Jim Nelson
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Marca: Magic: The GatheringInvigorate {2}{G} Instant If you control a Forest, rather than pay this spell’s mana cost, you may have an opponent gain 3 life. Target creature gets +4/+4 until end of turn. Illustrated by Dan Frazier
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Marca: Magic: The GatheringHarmonize {2}{G}{G} Sorcery Draw three cards. “Words lie. People lie. The land tells the truth.” Illustrated by Paul Lee
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Marca: Magic: The GatheringRude Awakening {4}{G} Sorcery Choose one — • Untap all lands you control. • Until end of turn, lands you control become 2/2 creatures that are still lands. Entwine {2}{G} (Choose both if you pay the entwine cost.) Illustrated by Ittoku
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Marca: Magic: The GatheringBeast Attack {2}{G}{G}{G} Instant Create a 4/4 green Beast creature token. Flashback {2}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Illustrated by Ciruelo
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Marca: Magic: The GatheringOverrun {2}{G}{G}{G} Sorcery Creatures you control get +3/+3 and gain trample until end of turn. Nature doesn’t walk. Illustrated by Carl Critchlow
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Marca: Magic: The GatheringWindstorm {X}{G} Instant Windstorm deals X damage to each creature with flying. “We don’t like interlopers and thieves cluttering our skies.” —Dionus, elvish archdruid Illustrated by Rob Alexander
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Marca: Magic: The GatheringTreetop Village Land Treetop Village enters the battlefield tapped. {T}: Add {G}. {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It’s still a land. (It can deal excess combat damage to the player or planeswalker it’s attacking.)...
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Marca: Magic: The GatheringForest Basic Land — Forest ({T}: Add {G}.) Illustrated by Rob Alexander
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