Doctor Who
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The Fifth DoctorMarca: Magic: The GatheringThe Fifth Doctor {2}{W}{U} Legendary Creature — Time Lord Doctor Peaceful Coexistence — At the beginning of your end step, put a +1/+1 counter on each creature you control that didn’t attack or enter the battlefield this turn. Untap those creatures. 2/2 Illustrated by...
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- R$2,70
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The Sixth DoctorMarca: Magic: The GatheringThe Sixth Doctor {4}{G}{U} Legendary Creature — Time Lord Doctor Time Lord’s Prerogative — Whenever you cast a historic spell, copy it, except the copy isn’t legendary. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic. A copy of a...
- R$4,65
- R$4,65
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The Seventh DoctorMarca: Magic: The GatheringThe Seventh Doctor {3}{W}{U} Legendary Creature — Time Lord Doctor When The Seventh Doctor attacks, choose a card in your hand. Defending player guesses whether that card’s mana value is greater than the number of artifacts you control. If they guessed wrong, you may...
- R$1,85
- R$1,85
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The Eighth DoctorMarca: Magic: The GatheringThe Eighth Doctor {4}{W}{U} Legendary Creature — Time Lord Doctor When The Eighth Doctor enters the battlefield, mill three cards. Once during each of your turns, you may play a historic land or cast a historic permanent spell from your graveyard. If you do,...
- R$3,90
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The Ninth DoctorMarca: Magic: The GatheringThe Ninth Doctor {1}{U}{R} Legendary Creature — Time Lord Doctor Haste Into the TARDIS — Whenever The Ninth Doctor becomes untapped during your untap step, you get an additional upkeep step after this step. 2/4 Illustrated by Steve Morris
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The Tenth DoctorMarca: Magic: The GatheringThe Tenth Doctor {3}{U}{R} Legendary Creature — Time Lord Doctor Allons-y! — Whenever you attack, exile cards from the top of your library until you exile a nonland card. Put three time counters on it. If it doesn’t have suspend, it gains suspend. Timey-Wimey...
- R$29,05
- R$29,05
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The Eleventh DoctorMarca: Magic: The GatheringThe Eleventh Doctor {1}{W}{U} Legendary Creature — Time Lord Doctor I. AM. TALKING! — Whenever The Eleventh Doctor deals combat damage to a player, you may exile a card from your hand with a number of time counters on it equal to its mana...
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The Twelfth DoctorMarca: Magic: The GatheringThe Twelfth Doctor {3}{U}{R} Legendary Creature — Time Lord Doctor The first spell you cast from anywhere other than your hand each turn has demonstrate. (When you cast that spell, you may copy it. If you do, choose an opponent to also copy it....
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- R$11,75
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The Thirteenth DoctorMarca: Magic: The GatheringThe Thirteenth Doctor {1}{G}{U} Legendary Creature — Time Lord Doctor Paradox — Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on target creature. Team TARDIS — At the beginning of your end step, untap each creature you...
- R$6,60
- R$6,60
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Passado em Chamas / Past in FlamesMarca: Magic: The GatheringPassado em Chamas {3}{R} Feitiço Cada card de mágica instantânea e de feitiço no seu cemitério ganha recapitular até o final do turno. O custo de recapitular é igual ao seu custo de mana. Recapitular {4}{R} (Você pode conjurar este card de seu cemitério...
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Amy's HomeMarca: Magic: The GatheringAmy's Home Plane — Earth When you planeswalk to Amy’s Home and at the beginning of your upkeep, you may exile a nonland card from your hand with a number of time counters on it equal to its mana value. If it doesn’t have...
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- R$6,20
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Antarctic Research BaseMarca: Magic: The GatheringAntarctic Research Base Plane — Earth When you planeswalk to Antarctic Research Base and at the beginning of your upkeep, investigate. Whenever chaos ensues, put X +1/+1 counters on target creature you control, where X is the number of artifacts you control. It becomes...
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- R$7,35
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Crack in TimeMarca: Magic: The GatheringCrack in Time {3}{W} Enchantment Vanishing 3 (This enchantment enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Crack in Time enters the battlefield...
- R$50,00
- R$50,00
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The Caves of AndrozaniMarca: Magic: The GatheringThe Caves of Androzani {3}{W} Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Put two stun counters on each of up to two target tapped creatures. II, III — For each...
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Barbara WrightMarca: Magic: The GatheringBarbara Wright {1}{W} Legendary Creature — Human Advisor History Teacher — Sagas you control have read ahead. (As a Saga enters the battlefield, choose a chapter and start with that many lore counters. Skipped chapters don’t trigger.) Doctor’s companion (You can have two commanders...
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Banish to Another UniverseMarca: Magic: The GatheringBanish to Another Universe {4}{W} Enchantment Affinity for historic permanents (This spell costs {1} less to cast for each artifact, legendary, and/or Saga permanent you control.) When Banish to Another Universe enters the battlefield, exile target nonland permanent an opponent controls until Banish to...
- R$21,55
- R$21,55
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Rio de Lágrimas / River of TearsMarca: Magic: The GatheringRio de Lágrimas Terreno {T}: Adicione {U} à sua reserva de mana. Se você jogou um terreno neste turno, em vez disso, adicione {B} à sua reserva de mana. “We will drain the oceans and put the humans in chains.” —The Fisher King Illustrated...
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Torre do Relicário / Reliquary TowerMarca: Magic: The GatheringTorre do Relicário Terreno Não há limite para o número máximo de cards em sua mão. {T}: Adicione {C}. “The sky’s a burnt orange, with the Citadel enclosed in a mighty glass dome, shining under the twin suns.” —The Tenth Doctor Illustrated by Lixin...
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Riacho da Pradaria / Prairie StreamMarca: Magic: The GatheringRiacho da Pradaria Terreno — Planície Ilha ({T}: Adicione {W} ou {U}.) Riacho da Pradaria entra no campo de batalha virado, a menos que você controle dois ou mais terrenos básicos. “Strictly speaking, it’s the fifteenth New York since the original, so that makes...
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Cidade Portuária / Port TownMarca: Magic: The GatheringCidade Portuária Terreno Conforme Cidade Portuária entra no campo de batalha, você pode revelar um card de Planície ou Ilha de sua mão. Se não fizer isso, Cidade Portuária entrará no campo de batalha virada. {T}: Adicione {W} ou {U}. “Venezia. La Serenissima. Impossible...
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