Battlebond
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Marca: Magic: The GatheringNimbus of the Isles {4}{U} Creature — Elemental Flying (This creature can’t be blocked except by creatures with flying or reach.) The people of the Sevick Isles have a unique understanding of the term “ominous clouds.” 3/3 Illustrated by Cliff Childs
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Marca: Magic: The GatheringGang Up {X}{B} Instant Assist (Another player can pay up to {X} of this spell’s cost. You choose the value of X.) Destroy target creature with power X or less. “Well, who do we have here, Gorm?” “No one, Virtus. No one at all.”...
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Marca: Magic: The GatheringTrue-Name Nemesis {1}{U}{U} Creature — Merfolk Rogue As True-Name Nemesis enters the battlefield, choose a player. True-Name Nemesis has protection from the chosen player. (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.) 3/1 Illustrated by Zack...
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Marca: Magic: The GatheringLightning Talons {2}{R} Enchantment — Aura Enchant creature Enchanted creature gets +3/+0 and has first strike. (It deals combat damage before creatures without first strike.) “The victim was either clawed to death or struck by lightning. Possibly both.” —Pel Javya, Wojek investigator Illustrated by...
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Marca: Magic: The GatheringUrborg Drake {1}{U}{B} Creature — Drake Flying Urborg Drake attacks each combat if able. Relentless as the sea, remorseless as death. 2/3 Illustrated by Sam Wood
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Marca: Magic: The GatheringFan Favorite {3}{B} Creature — Human Rogue Assist (Another player can pay up to {3} of this spell’s cost.) {2}: Fan Favorite gets +1/+1 until end of turn. Any player may activate this ability. “Pathetic! I’ve heard more noise in a monastery. Let me...
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Marca: Magic: The GatheringWatercourser {2}{U} Creature — Elemental {U}: Watercourser gets +1/-1 until end of turn. “Beware an eddy where there should be none or a stretch that flows too fast or too slow."—Old Fishbones, Martyne river guide 2/3 Illustrated by Mathias Kollros
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Marca: Magic: The GatheringPir's Whim {3}{G} Sorcery For each player, choose friend or foe. Each friend searches their library for a land card, puts it on the battlefield tapped, then shuffles their library. Each foe sacrifices an artifact or enchantment they control. Illustrated by Jakub Kasper
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Marca: Magic: The GatheringUnflinching Courage {1}{G}{W} Enchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) Illustrated by Mike Bierek
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Marca: Magic: The GatheringWar's Toll {3}{R} Enchantment Whenever an opponent taps a land for mana, tap all lands that player controls. If a creature an opponent controls attacks, all creatures that opponent controls attack if able. Razia, archangel of war, demands total commitment. Illustrated by Dana Knutson
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Marca: Magic: The GatheringSentinel Tower {4} Artifact Whenever an instant or sorcery spell is cast during your turn, Sentinel Tower deals damage to any target equal to 1 plus the number of instant and sorcery spells cast before that spell this turn. The built-in obstacles force competitors...
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Marca: Magic: The GatheringTrumpet Blast {2}{R} Instant Attacking creatures get +2/+0 until end of turn. “Do you hear that, Sarkhan? The glory of the horde! I made a legend from what you abandoned.” —Zurgo, khan of the Mardu Illustrated by Steve Prescott
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Marca: Magic: The GatheringVampire Charmseeker {6}{U}{B} Creature — Vampire Wizard Assist (Another player can pay up to {6} of this spell’s cost.) Flying When Vampire Charmseeker enters the battlefield, return target instant, sorcery, or creature card from a graveyard to its owner’s hand. 3/4 Illustrated by Manuel...
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Marca: Magic: The GatheringStolen Strategy {4}{R} Enchantment At the beginning of your upkeep, exile the top card of each opponent’s library. Until end of turn, you may cast nonland cards from among those exiled cards, and you may spend mana as though it were mana of any...
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Marca: Magic: The GatheringReturn to the Earth {3}{G} Instant Destroy target artifact, enchantment, or creature with flying. “Dragons are feared for their breath and their bite, but it is their wings that make them unconquerable. Bring them to earth, and they die like any other beast.” —Kassur,...
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Marca: Magic: The GatheringJubilant Mascot {2}{W} Creature — Homunculus At the beginning of combat on your turn, you may pay {3}{W}. If you do, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) The competition is but one aspect of the...
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Marca: Magic: The GatheringPrakhata Club Security {3}{B} Creature — Aetherborn Warrior It’s rare that the Prakhata Club closes its doors. It’s also rare that Lord Gonti meets with Consul Kambal. What are the odds the two would occur on the same day? 3/4 Illustrated by Igor Kieryluk
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Marca: Magic: The GatheringBorderland Marauder {1}{R} Creature — Human Warrior Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn. Though she is rightly feared, there are relatively few tales of her deeds in battle, for few survive her raids. 1/2 Illustrated by Scott M. Fischer
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Marca: Magic: The GatheringSaddleback Lagac {3}{G} Creature — Lizard When Saddleback Lagac enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) “A good lagac will carry you through thick and thin. A bad one … well, it’s a...
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Marca: Magic: The GatheringPlay of the Game {6}{W}{W} Sorcery Assist (Another player can pay up to {6} of this spell’s cost.) Exile all nonland permanents. The most sensational plays send everyone home breathless. Illustrated by Jung Park
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