Assassin's Creed
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Marca: Magic: The GatheringAya of Alexandria {2}{R}{W} Legendary Creature — Human Assassin Menace, lifelink Whenever a historic creature you control deals combat damage to a player, create a 1/1 black Assassin creature token with menace. (Artifacts, legendaries, and Sagas are historic.) 4/3 Illustrated by Chase Stone
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Marca: Magic: The GatheringBasim Ibn Ishaq {U}{B} Legendary Creature — Human Assassin Whenever you cast a historic spell, draw a card. Basim Ibn Ishaq can’t be blocked this turn. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.) Whenever Basim Ibn Ishaq deals...
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Marca: Magic: The GatheringBayek of Siwa {3}{R}{W} Legendary Creature — Human Assassin Double strike As long as it’s your turn, other historic creatures you control have double strike. Disguise {1}{R}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn...
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Marca: Magic: The GatheringEdward Kenway {2}{U}{B}{R} Legendary Creature — Human Assassin Pirate At the beginning of your end step, create a Treasure token for each tapped Assassin, Pirate, and/or Vehicle you control. Whenever a Vehicle you control deals combat damage to a player, look at the top...
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Marca: Magic: The GatheringEivor, Wolf-Kissed {3}{R}{G}{W} Legendary Creature — Human Assassin Warrior Trample, haste Whenever Eivor, Wolf-Kissed deals combat damage to a player, you mill that many cards. You may put a Saga card and/or a land card from among them onto the battlefield. 7/6 Illustrated by...
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Marca: Magic: The GatheringEzio, Brash Novice {1}{R/W} Legendary Creature — Human Whenever Ezio, Brash Novice attacks, put a +1/+1 counter on it. As long as Ezio has two or more counters on it, it has first strike and is an Assassin in addition to its other types....
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Marca: Magic: The GatheringHavi, the All-Father {3}{R}{G}{W} Legendary Creature — God Warrior Havi, the All-Father has indestructible as long as there are four or more historic cards in your graveyard. (Artifacts, legendaries, and Sagas are historic.) Sage Project — Whenever Havi or another legendary creature you control...
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Marca: Magic: The GatheringHaytham Kenway {2}{W}{U} Legendary Creature — Human Knight Protection from Assassins Other Knights you control get +2/+2 and have protection from Assassins. When Haytham Kenway enters the battlefield, for each opponent, exile up to one target creature that player controls until Haytham Kenway leaves...
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Marca: Magic: The GatheringKassandra, Eagle Bearer {1}{R}{W} Legendary Creature — Human Assassin Warrior Haste When Kassandra enters the battlefield, search your graveyard, hand, and library for a card named The Spear of Leonidas, put it onto the battlefield, then shuffle. Whenever a creature you control with a...
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Marca: Magic: The GatheringLydia Frye {2}{U/B} Legendary Creature — Human Assassin Lydia Frye can’t be blocked by creatures with power 3 or greater. At the beginning of your end step, surveil X, where X is the number of tapped Assassins you control. (Look at the top X...
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Marca: Magic: The GatheringRatonhnhaké꞉ton {W}{U}{B} Legendary Creature — Human Assassin As long as Ratonhnhaké꞉ton hasn’t dealt damage yet, it has hexproof and can’t be blocked. Whenever Ratonhnhaké꞉ton deals combat damage to a player, create a 1/1 black Assassin creature token with menace. When you do, return target...
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Marca: Magic: The GatheringShao Jun {1}{U}{R} Legendary Creature — Human Assassin Leap Strike — As long as it’s your turn, Shao Jun has flying and first strike. Rope Dart — Tap two untapped artifacts you control: Shao Jun deals 1 damage to each opponent. 3/3 Illustrated by...
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Marca: Magic: The GatheringShaun & Rebecca, Agents {1}{G}{W}{U} Legendary Creature — Human Assassin Scientist Vigilance When Shaun & Rebecca, Agents enters the battlefield, search your graveyard, hand, and library for a card named The Animus and put it onto the battlefield, then shuffle. {T}: Add {C}. When...
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Marca: Magic: The GatheringShay Cormac {W}{B} Legendary Creature — Human Knight Rogue {1}: Permanents your opponents control lose hexproof, indestructible, protection, shroud, and ward until end of turn. Whenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty...
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Marca: Magic: The GatheringSigurd, Jarl of Ravensthorpe {R}{G}{W} Legendary Creature — Human Warrior Vigilance, trample, lifelink Boast — {1}: Put a lore counter on target Saga you control or remove one from it. (Activate only if this creature attacked this turn and only once each turn.) Whenever...
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Marca: Magic: The GatheringCaduceus, Staff of Hermes {2}{W} Legendary Artifact — Equipment Equipped creature has lifelink. As long as you have 30 or more life, equipped creature gets +5/+5 and has indestructible and “Prevent all damage that would be dealt to this creature.” Equip {W}{W} It can...
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Marca: Magic: The GatheringDescanse em Paz {1}{W} Encantamento Quando Descanse em Paz entrar no campo de batalha, exile todos os cemitérios. Se um card ou uma ficha seria colocado em um cemitério vindo de qualquer lugar, em vez disso, exile-o. “Requiescat in pace.” —Ezio Auditore Illustrated by...
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Marca: Magic: The GatheringWhat Must Be Done {3}{W}{W} Sorcery Choose one — • Let the World Burn — Destroy all artifacts and creatures. • Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it...
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Marca: Magic: The GatheringCrystal Skull, Isu Spyglass {2}{U}{U} Legendary Artifact You may look at the top card of your library any time. You may play historic lands and cast historic spells from the top of your library. (Artifacts, legendaries, and Sagas are historic.) {T}: Add {U}. The...
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Marca: Magic: The GatheringDesynchronization {2}{U}{U} Instant Return each nonland permanent that’s not historic to its owner’s hand. (Artifacts, legendaries, and Sagas are historic.) History cannot be changed, and the Animus is not kind to those who try. Illustrated by Lie Setiawan
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