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Mestiços Selvagens / Wild MongrelMarca: Magic: The GatheringWild Mongrel {1}{G} Creature — Hound Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn. It teaches you to play dead. 2/2 Illustrated by Anthony S. Waters
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Fome Selvagem / Wild HungerMarca: Magic: The GatheringWild Hunger {2}{G} Instant Target creature gets +3/+1 and gains trample until end of turn. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Otto the Hunter was filled with many grand ambitions. The snake was...
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Ancião Galhos-de-Vime / Wickerbough ElderMarca: Magic: The GatheringWickerbough Elder {3}{G} Creature — Treefolk Shaman Wickerbough Elder enters the battlefield with a -1/-1 counter on it. {G}, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment. “Living scarecrows make a mockery of the natural order. Dead ones make fine...
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Andarilho do Bosque / Walker of the GroveMarca: Magic: The GatheringWalker of the Grove {6}{G}{G} Creature — Elemental When Walker of the Grove leaves the battlefield, create a 4/4 green Elemental creature token. Evoke {4}{G} (You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.)...
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Espectro Verdejante / Verdant EidolonMarca: Magic: The GatheringVerdant Eidolon {3}{G} Creature — Spirit {G}, Sacrifice Verdant Eidolon: Add three mana of any one color. Whenever you cast a multicolored spell, you may return Verdant Eidolon from your graveyard to your hand. 2/2 Illustrated by Howard Lyon
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Trepadeira Vingativa / VengevineMarca: Magic: The GatheringVengevine {2}{G}{G} Creature — Elemental Haste Whenever you cast a spell, if it’s the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield. Leave but a shred of root and it will return, bursting with vigor....
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Preparações de Viagem / Travel PreparationsMarca: Magic: The GatheringTravel Preparations {1}{G} Sorcery Put a +1/+1 counter on each of up to two target creatures. Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Visiting a shrine at the start of a journey makes the...
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TarmogoyfMarca: Magic: The GatheringTarmogoyf {1}{G} Creature — Lhurgoyf Tarmogoyf’s power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. What doesn’t grow, dies. And what dies grows the tarmogoyf. */1+* Illustrated by Filip...
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Aranha Lança-Ferrão / Stingerfling SpiderMarca: Magic: The GatheringStingerfling Spider {4}{G} Creature — Spider Reach When Stingerfling Spider enters the battlefield, you may destroy target creature with flying. The juiciest prey is that which grows lazy, thinking itself beyond the reach of danger. 2/5 Illustrated by Dave Allsop
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Guerreiro Obstinado / Staunch-Hearted WarriorMarca: Magic: The GatheringStaunch-Hearted Warrior {3}{G} Creature — Human Warrior Heroic — Whenever you cast a spell that targets Staunch-Hearted Warrior, put two +1/+1 counters on Staunch-Hearted Warrior. As soon as she faces a monster, she begins composing its epitaph. 2/2 Illustrated by Greg Staples
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Sombra de Aranha / Spider UmbraMarca: Magic: The GatheringSpider Umbra {G} Enchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.) Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) Illustrated by Christopher Moeller
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Procriação de Aranha / Spider SpawningMarca: Magic: The GatheringSpider Spawning {4}{G} Sorcery Create a 1/2 green Spider creature token with reach for each creature card in your graveyard. Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Illustrated by Daniel Ljunggren
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Sombra de Cobra / Snake UmbraMarca: Magic: The GatheringSnake Umbra {2}{G} Enchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has “Whenever this creature deals damage to an opponent, you may draw a card.” Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this...
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Eliminar Fraqueza / Shed WeaknessMarca: Magic: The GatheringShed Weakness {G} Instant Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it. To prepare for the Trial of Strength, nagas shed their old skin—and with it their scars, their doubts, and their fears. Illustrated by Christine...
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Sátiro Trilheiro / Satyr WayfinderMarca: Magic: The GatheringSatyr Wayfinder {1}{G} Creature — Satyr When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. The first satyr to wake after...
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Pulsação de Murasa / Pulse of MurasaMarca: Magic: The GatheringPulse of Murasa {2}{G} Instant Return target creature or land card from a graveyard to its owner’s hand. You gain 6 life. “Little flower twirl and bloom, arise from this your rocky tomb. Little warrior slash and brawl, be born again to free us...
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Apresar / Prey UponMarca: Magic: The GatheringPrey Upon {G} Sorcery Target creature you control fights target creature you don’t control. (Each deals damage equal to its power to the other.) “You don’t find many old werewolf hunters.” —Paulin, trapper of Somberwald Illustrated by Dave Kendall
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Vorme Penumbra / Penumbra WurmMarca: Magic: The GatheringPenumbra Wurm {5}{G}{G} Creature — Wurm Trample When Penumbra Wurm dies, create a 6/6 black Wurm creature token with trample. Its ferocity cannot be contained in one lifetime. 6/6 Illustrated by Daarken
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Padrão de Renascimento / Pattern of RebirthMarca: Magic: The GatheringPattern of Rebirth {3}{G} Enchantment — Aura Enchant creature When enchanted creature dies, that creature’s controller may search their library for a creature card and put that card onto the battlefield. If that player does, they shuffle their library. Illustrated by Terese Nielsen
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Cardume Nutritivo / Nourishing ShoalMarca: Magic: The GatheringNourishing Shoal {X}{G}{G} Instant — Arcane You may exile a green card with converted mana cost X from your hand rather than pay this spell’s mana cost. You gain X life. Illustrated by Greg Staples
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