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Marca: Magic: The GatheringSamite Healer {1}{W} Creature — Human Cleric {T}: Prevent the next 1 damage that would be dealt to any target this turn. Healers ultimately acquire the divine gifts of spiritual and physical wholeness. The most devout are also granted the ability to pass physical...
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Marca: Magic: The GatheringWanderlust {2}{G} Enchantment — Aura Enchant creature At the beginning of the upkeep of enchanted creature’s controller, Wanderlust deals 1 damage to that player. Illustrated by Cornelius Brudi
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Marca: Magic: The GatheringWall of Wood {G} Creature — Wall Defender (This creature can’t attack.) Everybody knows that to ward off trouble, you knock on wood. But usually it’s better to make a wall out of the wood and let trouble do the knocking. 0/3 Illustrated by...
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Marca: Magic: The GatheringPower Surge {R}{R} Enchantment At the beginning of each player’s upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn. Illustrated by Douglas Shuler
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Marca: Magic: The GatheringHurricane {X}{G} Sorcery Hurricane deals X damage to each creature with flying and each player. Illustrated by Dameon Willich
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Marca: Magic: The GatheringIsland Sanctuary {1}{W} Enchantment If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can’t be attacked except by creatures with flying and/or islandwalk. Illustrated by Mark Poole
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Marca: Magic: The GatheringMijae Djinn {R}{R}{R} Creature — Djinn Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it. 6/3 Illustrated by Susan Van Camp
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Marca: Magic: The GatheringDeath Ward {W} Instant Regenerate target creature. Illustrated by Mark Poole
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Marca: Magic: The GatheringMillstone {2} Artifact {2}, {T}: Target player puts the top two cards of their library into their graveyard. More than one mage was driven insane by the sound of the Millstone relentlessly grinding away. Illustrated by Kaja Foglio
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Marca: Magic: The GatheringPsychic Venom {1}{U} Enchantment — Aura Enchant land Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land’s controller. Illustrated by Brian Snõddy
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Marca: Magic: The GatheringZombie Master {1}{B}{B} Creature — Zombie Other Zombie creatures have swampwalk. (They can’t be blocked as long as defending player controls a Swamp.) Other Zombies have “{B}: Regenerate this permanent.” They say the Zombie Master controlled these foul creatures even before his own death,...
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Marca: Magic: The GatheringReconstruction {U} Sorcery Return target artifact card from your graveyard to your hand. Tedious research made the Sages of the College of Lat-Nam adept in repairing broken artifacts. Illustrated by Anson Maddocks
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Marca: Magic: The GatheringTitania's Song {3}{G} Enchantment Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its converted mana cost. If Titania’s Song leaves the battlefield, this effect continues until end of turn. Illustrated by Kerstin Kaman
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Marca: Magic: The GatheringCircle of Protection: Black {1}{W} Enchantment {1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. Illustrated by Jesper Myrfors
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Marca: Magic: The GatheringGoblin Balloon Brigade {R} Creature — Goblin Warrior {R}: Goblin Balloon Brigade gains flying until end of turn. “From up here we can drop rocks and arrows and more rocks!” “Uh, yeah boss, but how do we get down?” 1/1 Illustrated by Andi Rusu
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Marca: Magic: The GatheringWill-o'-the-Wisp {B} Creature — Spirit Flying (This creature can’t be blocked except by creatures with flying or reach.) {B}: Regenerate Will-o’-the-Wisp. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it...
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Marca: Magic: The GatheringRoyal Assassin {1}{B}{B} Creature — Human Assassin {T}: Destroy target tapped creature. Trained in the arts of stealth, the royal assassins choose their victims carefully, relying on timing and precision rather than brute force. 1/1 Illustrated by Tom Wänerstrand
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Marca: Magic: The GatheringKormus Bell {4} Artifact All Swamps are 1/1 black creatures that are still lands. Illustrated by Christopher Rush
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Marca: Magic: The GatheringScrubland Land — Plains Swamp ({T}: Add {W} or {B}.) Illustrated by Jesper Myrfors
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Marca: Magic: The GatheringGray Ogre {2}{R} Creature — Ogre The Ogre philosopher Gnerdel believed the purpose of life was to live as high on the food chain as possible. She refused to eat vegetarians, and preferred to live entirely on creatures that preyed on sentient beings. 2/2...
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