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KessigMarca: Magic: The GatheringKessig Plane — Innistrad Prevent all combat damage that would be dealt by non-Werewolf creatures. Whenever you roll {CHAOS}, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn. Illustrated by Adam...
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JundMarca: Magic: The GatheringJund Plane — Alara Whenever a player casts a black, red, or green creature spell, it gains devour 5. (As the creature enters the battlefield, its controller may sacrifice any number of creatures. The creature enters the battlefield with five times that many +1/+1...
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Campos de Edros de Agadeem / Hedron Fields of AgadeemMarca: Magic: The GatheringHedron Fields of Agadeem Plane — Zendikar Creatures with power 7 or greater can’t attack or block. Whenever you roll {CHAOS}, create a 7/7 colorless Eldrazi creature token with annihilator 1. (Whenever it attacks, defending player sacrifices a permanent.) Illustrated by Vincent Proce
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Bosque dos Casulos Oníricos / Grove of the DreampodsMarca: Magic: The GatheringGrove of the Dreampods Plane — Fabacin When you planeswalk to Grove of the Dreampods or at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the...
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Grand OssuaryMarca: Magic: The GatheringGrand Ossuary Plane — Ravnica Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures they control. Whenever you roll {CHAOS}, each player exiles all creatures they control and creates X 1/1...
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Glen ElendraMarca: Magic: The GatheringGlen Elendra Plane — Lorwyn At end of combat, you may exchange control of target creature you control that dealt combat damage to a player this combat and target creature that player controls. Whenever you roll {CHAOS}, gain control of target creature you own....
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GavonyMarca: Magic: The GatheringGavony Plane — Innistrad All creatures have vigilance. Whenever you roll {CHAOS}, creatures you control gain indestructible until end of turn. Illustrated by Dave Kendall
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Furnace LayerMarca: Magic: The GatheringFurnace Layer Plane — New Phyrexia When you planeswalk to Furnace Layer or at the beginning of your upkeep, select target player at random. That player discards a card. If that player discards a land card this way, they lose 3 life. Whenever you...
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Edge of MalacolMarca: Magic: The GatheringEdge of Malacol Plane — Belenon If a creature you control would untap during your untap step, put two +1/+1 counters on it instead. Whenever you roll {CHAOS}, untap each creature you control. Illustrated by Goran Josic
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Bastião da Colina Sanguinária / Bloodhill BastionMarca: Magic: The GatheringBloodhill Bastion Plane — Equilor Whenever a creature enters the battlefield, it gains double strike and haste until end of turn. Whenever you roll {CHAOS}, exile target nontoken creature you control, then return it to the battlefield under your control. Illustrated by Mark Hyzer
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Astral ArenaMarca: Magic: The GatheringAstral Arena Plane — Kolbahan No more than one creature can attack each combat. No more than one creature can block each combat. Whenever you roll {CHAOS}, Astral Arena deals 2 damage to each creature. Illustrated by Sam Burley
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AretopolisMarca: Magic: The GatheringAretopolis Plane — Kephalai When you planeswalk to Aretopolis or at the beginning of your upkeep, put a scroll counter on Aretopolis, then you gain life equal to the number of scroll counters on it. When Aretopolis has ten or more scroll counters on...
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AkoumMarca: Magic: The GatheringAkoum Plane — Zendikar Players may cast enchantment spells as though they had flash. Whenever you roll {CHAOS}, destroy target creature that isn’t enchanted. Illustrated by Rob Alexander
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The Zephyr MazeMarca: Magic: The GatheringThe Zephyr Maze Plane — Kyneth Creatures with flying get +2/+0. Creatures without flying get -2/-0. Whenever you roll {CHAOS}, target creature gains flying until end of turn. Illustrated by rk post
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Windriddle PalacesMarca: Magic: The GatheringWindriddle Palaces Plane — Belenon Players play with the top card of their libraries revealed. You may play the top card of any player’s library. Whenever you roll {CHAOS}, each player puts the top card of their library into their graveyard. Illustrated by Kekai...
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Velis VelMarca: Magic: The GatheringVelis Vel Plane — Lorwyn Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Elemental Shamans and an Elemental Spirit are on the battlefield, each gets +2/+2.) Whenever you...
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Regiões do Submundo / Undercity ReachesMarca: Magic: The GatheringUndercity Reaches Plane — Ravnica Whenever a creature deals combat damage to a player, its controller may draw a card. Whenever you roll {CHAOS}, you have no maximum hand size for the rest of the game. Illustrated by Stephan Martiniere
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Ilha Turri / Turri IslandMarca: Magic: The GatheringTurri Island Plane — Ir Creature spells cost {2} less to cast. Whenever you roll {CHAOS}, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard. Illustrated by Raymond Swanland
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Selva Truga / Truga JungleMarca: Magic: The GatheringTruga Jungle Plane — Ergamon All lands have “{T}: Add one mana of any color.” Whenever you roll {CHAOS}, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of...
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Trail of the Mage-RingsMarca: Magic: The GatheringTrail of the Mage-Rings Plane — Vryn Instant and sorcery spells have rebound. (The spell’s controller exiles the spell as it resolves if they cast it from their hand. At the beginning of that player’s next upkeep, they may cast that card from exile...
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