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Marca: Magic: The GatheringGoblin War Drums {2}{R} Enchantment Creatures you control have menace. (They can’t be blocked except by two or more creatures.) When creating a new War Drum, Goblin designers sought out the highest quality skulls. Serra Angel skulls were most highly prized, although most acknowledged...
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Marca: Magic: The GatheringVodalian Knights {1}{U}{U} Creature — Merfolk Knight First strike Vodalian Knights can’t attack unless defending player controls an Island. When you control no Islands, sacrifice Vodalian Knights. {U}: Vodalian Knights gains flying until end of turn. Fear the Knight leaping from the water into...
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Marca: Magic: The GatheringElven Fortress {G} Enchantment {1}{G}: Target blocking creature gets +0/+1 until end of turn. “Thallids are not ordinary enemies of flesh and bone and reason. They attack with no thought for our strength or of their own losses. I fear our Fortresses shall be...
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Marca: Magic: The GatheringDwarven Catapult {X}{R} Instant Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls. “Often greatly outnumbered in battle, Dwarves relied on catapults as one means of damaging a large army.” —Sarpadian Empires, vol. IV Illustrated by Jeff A....
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Marca: Magic: The GatheringGoblin Grenade {R} Sorcery As an additional cost to cast this spell, sacrifice a Goblin. Goblin Grenade deals 5 damage to any target. “I don’t suppose we could teach them to throw the cursed things?” —Ivra Jursdotter Illustrated by Dan Frazier
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Marca: Magic: The GatheringSpore Flower {G}{G} Creature — Fungus At the beginning of your upkeep, put a spore counter on Spore Flower. Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn. 0/1 Illustrated by Margaret Organ-Kean
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Marca: Magic: The GatheringVodalian Soldiers {1}{U} Creature — Merfolk Soldier “The cooling climate introduced a new threat to Vodalia: the Homarids. Once a minor nuisance, they thrived in the changing environment. Their ceaseless attacks strained Vodalia’s defenses to their limit, eventually overwhelming the empire.” —Sarpadian Empires, vol....
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Marca: Magic: The GatheringSvyelunite Priest {1}{U} Creature — Merfolk Cleric {U}{U}, {T}: Target creature gains shroud until end of turn. Activate this ability only during your upkeep. (It can’t be the target of spells or abilities.) “Early Vodalians worshipped Svyelun, goddess of the Pearl Moon. Later she...
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Marca: Magic: The GatheringRing of Renewal {5} Artifact {5}, {T}: Discard a card at random, then draw two cards. To the uninitiated, the Ring of Renewal is merely an oddity. For those fluent in the wielding of magic, however, it is a source of great knowledge. Illustrated...
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Marca: Magic: The GatheringSpirit Shield {3} Artifact You may choose not to untap Spirit Shield during your untap step. {2}, {T}: Target creature gets +0/+2 for as long as Spirit Shield remains tapped. At times, survival must outweigh all other considerations. Illustrated by Scott Kirschner
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Marca: Magic: The GatheringFarrel's Zealot {1}{W}{W} Creature — Human Whenever Farrel’s Zealot attacks and isn’t blocked, you may have it deal 3 damage to target creature. If you do, Farrel’s Zealot assigns no combat damage this turn. Farrel and his followers became a formidable band of vigilantes,...
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Marca: Magic: The GatheringDwarven Soldier {1}{R} Creature — Dwarf Soldier Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn. “Let no one say we did not fight until the last … .” —Headstone fragment from a...
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Marca: Magic: The GatheringImplements of Sacrifice {2} Artifact {1}, {T}, Sacrifice Implements of Sacrifice: Add two mana of any one color. Relics of the Order of the Ebon Hand, the bowl and dagger bespeak the hideous cruelty of its rituals. Illustrated by Margaret Organ-Kean
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Marca: Magic: The GatheringHomarid {2}{U} Creature — Homarid Homarid enters the battlefield with a tide counter on it. At the beginning of your upkeep, put a tide counter on Homarid. As long as there is exactly one tide counter on Homarid, it gets -1/-1. As long as...
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Marca: Magic: The GatheringNecrite {1}{B}{B} Creature — Thrull Whenever Necrite attacks and isn’t blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can’t be regenerated. “Ever see a wall drop dead of fright, kid? It ain’t pretty.” —Cpl. Dobbs 2/2 Illustrated...
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Marca: Magic: The GatheringVodalian Soldiers {1}{U} Creature — Merfolk Soldier “Stalwart Soldiers, you stand against the Homarids for Vodalia and for honor. Your homeland cries out for protection, and the moment has come. Now let your valor shine, and sound the cry to battle. Victory to Vodalia”...
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Marca: Magic: The GatheringOrder of the Ebon Hand {B}{B} Creature — Cleric Knight Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn. Dedicated to the principles of Tourach,...
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Marca: Magic: The GatheringElven Fortress {G} Enchantment {1}{G}: Target blocking creature gets +0/+1 until end of turn. Many Elven Fortresses weren’t built by masons and carpenters, but created from the living forest itself. Illustrated by Pete Venters
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Marca: Magic: The GatheringDwarven Armorer {R} Creature — Dwarf {R}, {T}, Discard a card: Put a +0/+1 counter or a +1/+0 counter on target creature. “The few remaining pieces from this period suggest the Dwarves eventually made weapons and armor out of everything, even children’s toys.” —Sarpadian...
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Marca: Magic: The GatheringRainbow Vale Land {T}: Add one mana of any color. An opponent gains control of Rainbow Vale at the beginning of the next end step. In the feudal days of Icatia, finding the Rainbow Vale was often the goal of Knights’ quests.
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