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Marca: Magic: The GatheringDwarven Soldier {1}{R} Creature — Dwarf Soldier Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn. There is a legend among present-day Dwarves that the Dwarves of Sarpadia will one day return to...
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Marca: Magic: The GatheringMindstab Thrull {1}{B}{B} Creature — Thrull Whenever Mindstab Thrull attacks and isn’t blocked, you may sacrifice it. If you do, defending player discards three cards. 2/2 Illustrated by Richard Kane Ferguson
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Marca: Magic: The GatheringOrder of Leitbur {W}{W} Creature — Human Cleric Knight Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn. Followers of Tourach regarded all other religions equally: with open contempt....
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Marca: Magic: The GatheringOrcish Veteran {2}{R} Creature — Orc Orcish Veteran can’t block white creatures with power 2 or greater. {R}: Orcish Veteran gains first strike until end of turn. Although models of courage for Orcs, the Veterans quickly learned to fear the swift justice of their...
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Marca: Magic: The GatheringThorn Thallid {1}{G}{G} Creature — Fungus At the beginning of your upkeep, put a spore counter on Thorn Thallid. Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to any target. “Scholars still debate whether the Thallids were truly sentient.” —Sarpadian...
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Marca: Magic: The GatheringThelonite Monk {2}{G}{G} Creature — Insect Monk Cleric {T}, Sacrifice a green creature: Target land becomes a Forest. (This effect lasts indefinitely.) “As the climate worsened, some Thelonites turned to fertilizing with fresh blood in an attempt to keep Havenwood alive and growing.” —Sarpadian...
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Marca: Magic: The GatheringSpore Cloud {1}{G}{G} Instant Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn’t untap during its controller’s next untap step. Illustrated by Susan Van Camp
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Marca: Magic: The GatheringDelif's Cube {1} Artifact {2}, {T}: This turn, when target creature you control attacks and isn’t blocked, it assigns no combat damage this turn and you put a cube counter on Delif’s Cube. {2}, Remove a cube counter from Delif’s Cube: Regenerate target creature....
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Marca: Magic: The GatheringBrassclaw Orcs {2}{R} Creature — Orc Brassclaw Orcs can’t block creatures with power 2 or greater. “The large brass claws worn by some Sarpadian Orc tribes were among the least feared weapons ever known.” —Sarpadian Empires, vol. IV 3/2 Illustrated by Heather Hudson
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Marca: Magic: The GatheringTourach's Chant {1}{B}{B} Enchantment At the beginning of your upkeep, sacrifice Tourach’s Chant unless you pay {B}. Whenever a player puts a Forest onto the battlefield, Tourach’s Chant deals 3 damage to that player unless they put a -1/-1 counter on a creature they...
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Marca: Magic: The GatheringElven Fortress {G} Enchantment {1}{G}: Target blocking creature gets +0/+1 until end of turn. “The size of the obvious Fortress walls often misled foes. Actually, the Elves enchanted the forest itself to provide the first line of defense with tangling vines and stinging thorns.”...
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Marca: Magic: The GatheringCombat Medic {2}{W} Creature — Human Cleric Soldier {1}{W}: Prevent the next 1 damage that would be dealt to any target this turn. “Time enough to become a Medic once you’re hurt too badly to fight. For now, Icatia needs your strength more than...
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Marca: Magic: The GatheringElvish Hunter {1}{G} Creature — Elf Archer {1}{G}, {T}: Target creature doesn’t untap during its controller’s next untap step. The Elves never had a standing army; when battle came, they pressed Hunters, Scouts, and Farmers into a surprisingly effective militia. 1/1 Illustrated by Susan...
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Marca: Magic: The GatheringCombat Medic {2}{W} Creature — Human Cleric Soldier {1}{W}: Prevent the next 1 damage that would be dealt to any target this turn. “Without Combat Medics, Icatia would probably not have withstood the forces of chaos as long as it did.” —Sarpadian Empires, vol....
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Marca: Magic: The GatheringDwarven Ruins Land Dwarven Ruins enters the battlefield tapped. {T}: Add {R}. {T}, Sacrifice Dwarven Ruins: Add {R}{R}. Illustrated by Mark Poole
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Marca: Magic: The GatheringIcatian Moneychanger {W} Creature — Human Icatian Moneychanger enters the battlefield with three credit counters on it. When Icatian Moneychanger enters the battlefield, it deals 3 damage to you. At the beginning of your upkeep, put a credit counter on Icatian Moneychanger. Sacrifice Icatian...
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Marca: Magic: The GatheringEbon Stronghold Land Ebon Stronghold enters the battlefield tapped. {T}: Add {B}. {T}, Sacrifice Ebon Stronghold: Add {B}{B}. Illustrated by Mark Poole
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Marca: Magic: The GatheringEbon Praetor {4}{B}{B} Creature — Avatar Praetor First strike, trample At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor. Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter...
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Marca: Magic: The GatheringTidal Flats {U} Enchantment {U}{U}: For each attacking creature without flying, its controller may pay {1}. If that player doesn’t, creatures you control blocking that creature gain first strike until end of turn. Illustrated by Sandra Everingham
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Marca: Magic: The GatheringIcatian Scout {W} Creature — Human Soldier Scout {1}, {T}: Target creature gains first strike until end of turn. “Of course I’m not a spy The enemy has spies. I am a Scout.” —Ailis Connaut 1/1 Illustrated by Rob Alexander
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