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Marca: Magic: The GatheringFear of Failed Tests {4}{U} Enchantment Creature — Nightmare Whenever Fear of Failed Tests deals combat damage to a player, draw that many cards. “W-wait! What do you mean this quiz determines half our grade?” —Zimone, muttering in her sleep 2/7 Illustrated by Jana...
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Marca: Magic: The GatheringFear of Falling {3}{U}{U} Enchantment Creature — Nightmare Flying Whenever Fear of Falling attacks, target creature defending player controls gets -2/-0 and loses flying until your next turn. It had been months since Jakob had started falling but only a few weeks since he’d...
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Marca: Magic: The GatheringFear of Impostors {1}{U}{U} Enchantment Creature — Nightmare Flash When Fear of Impostors enters, counter target spell. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature...
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Marca: Magic: The GatheringFear of Isolation {1}{U} Enchantment Creature — Nightmare As an additional cost to cast this spell, return a permanent you control to its owner’s hand. Flying On the second day after he’d been separated from his friends, Tino worried they’d be panicking at his...
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Marca: Magic: The GatheringFloodpits Drowner {1}{U} Creature — Merfolk Flash Vigilance When Floodpits Drowner enters, tap target creature an opponent controls and put a stun counter on it. {1}{U}, {T}: Shuffle Floodpits Drowner and target creature with a stun counter on it into their owners’ libraries. 2/1...
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Marca: Magic: The GatheringGet Out {U}{U} Instant Choose one — • Counter target creature or enchantment spell. • Return one or two target creatures and/or enchantments you own to your hand. Kaito’s blade brought the light of another plane into Duskmourn, and with it, a brief chance...
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Marca: Magic: The GatheringGhostly Keybearer {3}{U} Creature — Spirit Flying Whenever Ghostly Keybearer deals combat damage to a player, unlock a locked door of up to one target Room you control. Once charged with watching over every room in the original Vendrell house, it doggedly surveys the...
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Marca: Magic: The GatheringGlimmerburst {3}{U} Instant Draw two cards. Create a 1/1 white Glimmer enchantment creature token. At first Sasha felt silly fending off the cellarspawn hordes with the essence of her childhood pet hamster. But it sure beat dying alone in the dark. Illustrated by Dan...
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Marca: Magic: The GatheringLeyline of Transformation {2}{U}{U} Enchantment If Leyline of Transformation is in your opening hand, you may begin the game with it on the battlefield. As Leyline of Transformation enters, choose a creature type. Creatures you control are the chosen type in addition to their...
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Marca: Magic: The GatheringMarina Vendrell's Grimoire {5}{U} Legendary Artifact When Marina Vendrell’s Grimoire enters, if you cast it, draw five cards. You have no maximum hand size and don’t lose the game for having 0 or less life. Whenever you gain life, draw that many cards. Whenever...
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Marca: Magic: The GatheringMeat Locker {2}{U} Enchantment — Room (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) When you unlock this door, tap up to one target creature...
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Marca: Magic: The GatheringThe Mindskinner {U}{U}{U} Legendary Enchantment Creature — Nightmare The Mindskinner can’t be blocked. If a source you control would deal damage to an opponent, prevent that damage and each opponent mills that many cards. It slices away the most precious memories first, then the...
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Marca: Magic: The GatheringMirror Room {2}{U} Enchantment — Room (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) When you unlock this door, create a token that’s a copy...
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Marca: Magic: The GatheringOverlord of the Floodpits {3}{U}{U} Enchantment Creature — Avatar Horror Impending 4—{1}{U}{U} (If you cast this spell for its impending cost, it enters with four time counters and isn’t a creature until the last is removed. At the beginning of your end step, remove...
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Marca: Magic: The GatheringParanormal Analyst {1}{U} Creature — Human Detective Whenever you manifest dread, put a card you put into your graveyard this way into your hand. “If I’ve done this right, it should immobilize all spirits in the area. If I’ve done this wrong… you know...
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Marca: Magic: The GatheringPiranha Fly {1}{U} Creature — Fish Insect Flying Piranha Fly enters tapped. They thirst for blood like mosquitoes do. They just have a less dainty way of accessing it. 2/1 Illustrated by Kekai Kotaki
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Marca: Magic: The GatheringScrabbling Skullcrab {U} Creature — Crab Skeleton Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, target player mills two cards. (They put the top two cards of their library into their graveyard.) With sandy beaches in short...
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Marca: Magic: The GatheringSilent Hallcreeper {1}{U} Enchantment Creature — Horror Silent Hallcreeper can’t be blocked. Whenever Silent Hallcreeper deals combat damage to a player, choose one that hasn’t been chosen — • Put two +1/+1 counters on Silent Hallcreeper. • Draw a card. • Silent Hallcreeper becomes...
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Marca: Magic: The GatheringStalked Researcher {1}{U} Creature — Human Wizard Defender Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Stalked Researcher can attack this turn as though it didn’t have defender. “Just a shadow. It’s only a shadow. Please let...
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Marca: Magic: The GatheringStay Hidden, Stay Silent {1}{U} Enchantment — Aura Enchant creature When Stay Hidden, Stay Silent enters, tap enchanted creature. Enchanted creature doesn’t untap during its controller’s untap step. {4}{U}{U}: Shuffle enchanted creature into its owner’s library, then manifest dread. Activate only as a sorcery....
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