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Marca: Magic: The GatheringVenerable Monk {2}{W} Creature — Human Monk Cleric When Venerable Monk enters the battlefield, you gain 2 life. Age wears the flesh but galvanizes the soul. 2/2 Illustrated by D. Alexander Gregory
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Marca: Magic: The GatheringSwamp Basic Land — Swamp ({T}: Add {B}.) Illustrated by John Avon
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Marca: Magic: The GatheringAngelic Protector {3}{W} Creature — Angel Flying Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn. “My family sheltered in her light, the dark was content to wait.” —Crovax 2/2 Illustrated by DiTerlizzi
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Marca: Magic: The GatheringPlains Basic Land — Plains ({T}: Add {W}.) Illustrated by Rob Alexander
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Marca: Magic: The GatheringFaith's Fetters {3}{W} Enchantment — Aura Enchant permanent When Faith’s Fetters enters the battlefield, you gain 4 life. Enchanted permanent’s activated abilities can’t be activated unless they’re mana abilities. If enchanted permanent is a creature, it can’t attack or block. Illustrated by Brian Despain
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Marca: Magic: The GatheringPlains Basic Land — Plains ({T}: Add {W}.) Illustrated by Rob Alexander
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Marca: Magic: The GatheringStinkweed Imp {2}{B} Creature — Imp Flying Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If...
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Marca: Magic: The GatheringBarren Moor Land Barren Moor enters the battlefield tapped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.) Illustrated by Heather Hudson
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Marca: Magic: The GatheringAngelsong {1}{W} Instant Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.) Clash of sword and cry of beast fall mute when angels sound the call to prayer. Illustrated by Sal Villagran
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Marca: Magic: The GatheringDaggerclaw Imp {2}{B} Creature — Imp Flying Daggerclaw Imp can’t block. The Simic use the claws as scalpels, while the Rakdos use them for tattooing and torture. The Gruul use them to pick their teeth after lunching on the rest of the carcass. 3/1...
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Marca: Magic: The GatheringKuro, Pitlord {6}{B}{B}{B} Legendary Creature — Demon Spirit At the beginning of your upkeep, sacrifice Kuro, Pitlord unless you pay {B}{B}{B}{B}. Pay 1 life: Target creature gets -1/-1 until end of turn. 9/9 Illustrated by Jon Foster
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Marca: Magic: The GatheringRitual Sombrio {B}Mágica InstantâneaAdicione {B}{B}{B}. Illustrated by Clint Langley
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Marca: Magic: The GatheringAngel's Feather {2} Artifact Whenever a player casts a white spell, you may gain 1 life. If taken, it cuts the hand that clutches it. If given, it heals the hand that holds it. Illustrated by Alan Pollack
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Marca: Magic: The GatheringIcatian Priest {W} Creature — Human Cleric {1}{W}{W}: Target creature gets +1/+1 until end of turn. Grelden knelt and felt the cool, dry hand of the priest on his brow. Hours later, when his wits returned, he was covered in his enemies’ blood on...
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Marca: Magic: The GatheringSerra Angel {3}{W}{W} Creature — Angel Flying, vigilance Her sword sings more beautifully than any choir. 4/4 Illustrated by Greg Staples
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Marca: Magic: The GatheringAngelic Page {1}{W} Creature — Angel Spirit Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn. If only every message were as perfect as its bearer. 1/1 Illustrated by Marc Fishman
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Marca: Magic: The GatheringOtherworldly Journey {1}{W} Instant — Arcane Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner’s control with a +1/+1 counter on it. “The landscape shimmered and I felt a chill breeze. When my...
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Marca: Magic: The GatheringHealing Salve {W} Instant Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to any target this turn. Illustrated by Greg Hildebrandt & Tim Hildebrandt
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Marca: Magic: The GatheringBarter in Blood {2}{B}{B} Sorcery Each player sacrifices two creatures. “In the game of conquest, who cares about the pawns if the king yet reigns?” —Geth, keeper of the Vault Illustrated by Paolo Parente
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Marca: Magic: The GatheringDusk Imp {2}{B} Creature — Imp Flying Imps are just intelligent enough to have an understanding of cruelty. 2/1 Illustrated by Pete Venters
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