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Aryel, Cavaleira de Windgrace / Aryel, Knight of WindgraceMarca: Magic: The GatheringAryel, Knight of Windgrace {2}{W}{B} Legendary Creature — Human Knight Vigilance {2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. {B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less. 4/4 Illustrated by Grzegorz Rutkowski
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Jodah, Arquimago Eterno / Jodah, Archmage EternalMarca: Magic: The GatheringJodah, Archmage Eternal {1}{U}{R}{W} Legendary Creature — Human Wizard Flying You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast. “Chronicles across the ages describe Jodah. They likely refer not to one mage, but to a family or an...
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Raff Capasheno, Mago de Bordo / Raff Capashen, Ship's MageMarca: Magic: The GatheringRaff Capashen, Ship's Mage {2}{W}{U} Legendary Creature — Human Wizard Flash Flying You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.) 3/3 Illustrated by John Stanko
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Shanna, Legado de Sisay / Shanna, Sisay's LegacyMarca: Magic: The GatheringShanna, Sisay's Legacy {G}{W} Legendary Creature — Human Warrior Shanna, Sisay’s Legacy can’t be the target of abilities your opponents control. Shanna gets +1/+1 for each creature you control. “I am heir to many treasures. None is as precious as knowing how my ancestor...
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Ballot BrokerMarca: Magic: The GatheringBallot Broker {2}{W} Creature — Human Advisor While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.) “Merchants and politicians differ only in name.” —Queen Marchesa 2/3 Illustrated by Magali Villeneuve
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Custodi PeacekeeperMarca: Magic: The GatheringCustodi Peacekeeper {2}{W} Creature — Human Cleric Reveal Custodi Peacekeeper as you draft it and note how many cards you’ve drafted this draft round, including Custodi Peacekeeper. {W}, {T}: Tap target creature with power less than or equal to the highest number you noted...
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Lieutenants of the GuardMarca: Magic: The GatheringLieutenants of the Guard {4}{W} Creature — Human Soldier Council’s dilemma — When Lieutenants of the Guard enters the battlefield, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on Lieutenants of the Guard for each strength vote and...
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Paliano VanguardMarca: Magic: The GatheringPaliano Vanguard {1}{W} Creature — Human Soldier Draft Paliano Vanguard face up. As you draft a creature card, you may reveal it, note its creature types, then turn Paliano Vanguard face down. Other creatures you control of a type you noted for cards named...
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Protector of the CrownMarca: Magic: The GatheringProtector of the Crown {5}{W} Creature — Giant Soldier When Protector of the Crown enters the battlefield, you become the monarch. All damage that would be dealt to you is dealt to Protector of the Crown instead. “I gladly offer my weapon and my...
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Throne WardenMarca: Magic: The GatheringThrone Warden {1}{W} Creature — Human Soldier At the beginning of your end step, if you’re the monarch, put a +1/+1 counter on Throne Warden. “Rulers come and go, but my allegiance belongs to the throne.” 2/2 Illustrated by Chris Rallis
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Wings of the GuardMarca: Magic: The GatheringWings of the Guard {1}{W} Creature — Bird Flying Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked with a creature this combat.) Within the city walls, Adriana’s falcons hunt vermin of all kinds. 1/1 Illustrated...
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Desencantar / DisenchantMarca: Magic: The GatheringDisenchant {1}{W} Instant Destroy target artifact or enchantment. The scepter of power is fragile in a calloused hand. —Cho-Arrim saying Illustrated by Adam Rex
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Viajante Condenado / Doomed TravelerMarca: Magic: The GatheringDoomed Traveler {W} Creature — Human Soldier When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying. He vowed he would never rest until he reached his destination. He doesn’t know how right he was. 1/1 Illustrated by Lars Grant-West
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Possessão Espectral / Ghostly PossessionMarca: Magic: The GatheringGhostly Possession {2}{W} Enchantment — Aura Enchant creature Enchanted creature has flying. Prevent all combat damage that would be dealt to and dealt by enchanted creature. Illustrated by Howard Lyon
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Brilho de Resistência / Gleam of ResistanceMarca: Magic: The GatheringGleam of Resistance {4}{W} Instant Creatures you control get +1/+2 until end of turn. Untap those creatures. Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.) Illustrated...
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Vontade dos Deuses / Gods WillingMarca: Magic: The GatheringGods Willing {W} Instant Target creature you control gains protection from the color of your choice until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Honor the gods...
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Centomano / Hundred-Handed OneMarca: Magic: The GatheringHundred-Handed One {2}{W}{W} Creature — Giant Vigilance {3}{W}{W}{W}: Monstrosity 3. (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.) As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat....
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Tiro Mortal / Kill ShotMarca: Magic: The GatheringKill Shot {2}{W} Instant Destroy target attacking creature. Mardu archers are trained in Dakla, the way of the bow. They never miss their target, no matter how small, how fast, or how far away. Illustrated by Michael C. Hayes
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Soar o Alarme / Raise the AlarmMarca: Magic: The GatheringRaise the Alarm {1}{W} Instant Create two 1/1 white Soldier creature tokens. Like blinking or breathing, responding to an alarm is an involuntary reflex. Illustrated by Zoltan Boros
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Dose Restauradoura / Reviving DoseMarca: Magic: The GatheringReviving Dose {2}{W} Instant You gain 3 life. Draw a card. Samite healers never mix their pungent elixir with sweetener or tea. The threat of a second dose is enough to get most warriors back on their feet. Illustrated by D. Alexander Gregory
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