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Bull-Rush Bruiser / Bull-Rush BruiserMarca: Magic: The GatheringBull-Rush Bruiser {3}{R} Creature — Minotaur Warrior Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn. There will always be a spot at Valor’s Reach for headlong violence. 4/3 Illustrated by Sam Rowan
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Bonus Round / Bonus RoundMarca: Magic: The GatheringBonus Round {1}{R}{R} Sorcery Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy. When the twin-spell bonus round begins, the crowd rises to its feet in anticipation of...
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Azra Bladeseeker / Azra BladeseekerMarca: Magic: The GatheringAzra Bladeseeker {2}{R} Creature — Azra Warrior When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card. “Never get too attached to a weapon. You must allow...
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Virtus's Maneuver / Virtus's ManeuverMarca: Magic: The GatheringVirtus's Maneuver {2}{B} Sorcery For each player, choose friend or foe. Each friend returns a creature card from their graveyard to their hand. Each foe sacrifices a creature they control. Brutality had never been so exquisite. Illustrated by Tomasz Jedruszek
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Thrilling Encore / Thrilling EncoreMarca: Magic: The GatheringThrilling Encore {4}{B} Instant Put onto the battlefield under your control all creature cards in all graveyards that were put there from the battlefield this turn. “Welcome to the winning team.” Illustrated by Alex Konstad
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Thrasher Brute / Thrasher BruteMarca: Magic: The GatheringThrasher Brute {3}{B} Creature — Orc Warrior Whenever Thrasher Brute or another Warrior enters the battlefield under your team’s control, target opponent loses 1 life and you gain 1 life. Some competitors fight for glory or money. Some just like hitting people. 4/3 Illustrated...
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Stunning Reversal / Stunning ReversalMarca: Magic: The GatheringStunning Reversal {3}{B} Instant The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1. Exile Stunning Reversal. The line between victory and defeat can be as slim as a razor’s edge. Illustrated by Zoltan...
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Sickle Dancer / Sickle DancerMarca: Magic: The GatheringSickle Dancer {2}{B} Creature — Human Warrior Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn. “I lead, destruction follows.” 3/2 Illustrated by Steve Argyle
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Mindblade Render / Mindblade RenderMarca: Magic: The GatheringMindblade Render {1}{B} Creature — Azra Warrior Whenever your opponents are dealt combat damage, if any of that damage was dealt by a Warrior, you draw a card and you lose 1 life. “There will be no secrets between us… like it or not.”...
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Inner Demon / Inner DemonMarca: Magic: The GatheringInner Demon {2}{B}{B} Enchantment — Aura Enchant creature Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types. When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn. Illustrated by Mark Behm
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Gang Up / Gang UpMarca: Magic: The GatheringGang Up {X}{B} Instant Assist (Another player can pay up to {X} of this spell’s cost. You choose the value of X.) Destroy target creature with power X or less. “Well, who do we have here, Gorm?” “No one, Virtus. No one at all.”...
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Fan Favorite / Fan FavoriteMarca: Magic: The GatheringFan Favorite {3}{B} Creature — Human Rogue Assist (Another player can pay up to {3} of this spell’s cost.) {2}: Fan Favorite gets +1/+1 until end of turn. Any player may activate this ability. “Pathetic! I’ve heard more noise in a monastery. Let me...
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Bloodborn Scoundrels / Bloodborn ScoundrelsMarca: Magic: The GatheringBloodborn Scoundrels {5}{B} Creature — Vampire Rogue Assist (Another player can pay up to {5} of this spell’s cost.) When Bloodborn Scoundrels enters the battlefield, target opponent loses 2 life and you gain 2 life. The ring plays host to some combatants that the...
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Archfiend of Despair / Archfiend of DespairMarca: Magic: The GatheringArchfiend of Despair {6}{B}{B} Creature — Demon Flying Your opponents can’t gain life. At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.) 6/6 Illustrated by Josh Hass
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Zndrsplt's Judgment / Zndrsplt's JudgmentMarca: Magic: The GatheringZndrsplt's Judgment {4}{U} Sorcery For each player, choose friend or foe. Each friend creates a token that’s a copy of a creature they control. Each foe returns a creature they control to its owner’s hand. Zndrsplt retired from officiating when she teamed up with...
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Spellweaver Duo / Spellweaver DuoMarca: Magic: The GatheringSpellweaver Duo {6}{U} Creature — Human Wizard Assist (Another player can pay up to {6} of this spell’s cost.) When Spellweaver Duo enters the battlefield, you may return target tapped creature to its owner’s hand. Synchronized spell weaving is a difficult but rewarding skill...
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Busca-mágica / SpellseekerMarca: Magic: The GatheringSpellseeker {2}{U} Creature — Human Wizard When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with converted mana cost 2 or less, reveal it, put it into your hand, then shuffle your library. Mages and warriors recruited...
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Soaring Show-Off / Soaring Show-OffMarca: Magic: The GatheringSoaring Show-Off {2}{U} Creature — Bird Warrior Flying When Soaring Show-Off enters the battlefield, each player draws a card. Some spectators love an underdog, but others are just as happy to support a proven winner. 2/2 Illustrated by Sidharth Chaturvedi
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Saltwater Stalwart / Saltwater StalwartMarca: Magic: The GatheringSaltwater Stalwart {3}{U} Creature — Merfolk Warrior Whenever Saltwater Stalwart deals damage to an opponent, target player draws a card. Every attack is a test of your defenses. Every hit marks the map of your defeat. 2/4 Illustrated by Sam Burley
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Out of Bounds / Out of BoundsMarca: Magic: The GatheringOut of Bounds {3}{U} Instant Assist (Another player can pay up to {3} of this spell’s cost.) Counter target spell. The wardens watch for illegal tactics and protect spectators from the occasional rogue fireball. Illustrated by Dmitry Burmak
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