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Como Começar um Tumulto / How to Start a RiotMarca: Magic: The GatheringHow to Start a Riot {2}{R} Instant — Lesson Target creature gains menace until end of turn. (It can't be blocked except by two or more creatures.) Creatures target player controls get +2/+0 until end of turn.
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Estudante de Dobra de Fogo / Firebending StudentMarca: Magic: The GatheringFirebending Student {1}{R} Creature — Human Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Firebending X, where X is this creature's power. (Whenever this creature attacks, add X {R}. This mana lasts until end of combat.)...
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- R$7,35
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Lição de Dobra de Fogo / Firebending LessonMarca: Magic: The GatheringFirebending Lesson {R} Instant — Lesson Kicker {4} (You may pay an additional {4} as you cast this spell.) Firebending Lesson deals 2 damage to target creature. If this spell was kicked, it deals 5 damage to that creature instead.
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Ascenção do Dobrador de Fogo / Firebender AscensionMarca: Magic: The GatheringFirebender Ascension {1}{R} Enchantment When this enchantment enters, create a 2/2 red Soldier creature token with firebending 1. Whenever a creature you control attacking causes a triggered ability of that creature to trigger, put a quest counter on this enchantment. Then if it has...
- R$6,30
- R$6,30
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Sábios do Fogo / Fire SagesMarca: Magic: The GatheringFire Sages {1}{R} Creature — Human Cleric Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) {1}{R}{R}: Put a +1/+1 counter on this creature. 2/2
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Saqueador da Nação do Fogo / Fire Nation RaiderMarca: Magic: The GatheringFire Nation Raider {3}{R} Creature — Human Soldier Raid — When this creature enters, if you attacked this turn, create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.") 4/2
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Cadetes da Nação do Fogo / Fire Nation CadetsMarca: Magic: The GatheringFire Nation Cadets {R} Creature — Human Soldier This creature has firebending 2 as long as there's a Lesson card in your graveyard. (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) {2}: This creature gets +1/+0 until end of...
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A Nação do Fogo Ataca / Fire Nation AttacksMarca: Magic: The GatheringFire Nation Attacks {4}{R} Instant Create two 2/2 red Soldier creature tokens with firebending 1. (Whenever a creature with firebending 1 attacks, add {R}. This mana lasts until end of combat.) Flashback {8}{R} (You may cast this card from your graveyard for its flashback...
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Poder de Fogo Destinado / Fated FirepowerMarca: Magic: The GatheringFated Firepower {X}{R}{R}{R} Enchantment Flash This enchantment enters with X fire counters on it. If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus an amount of damage equal to the...
- R$51,10
- R$51,10
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Discípulo do Desertor / Deserter's DiscipleMarca: Magic: The GatheringDeserter's Disciple {1}{R} Creature — Human Rebel Ally {T}: Another target creature you control with power 2 or less can't be blocked this turn. 2/2
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Manobra Astuta / Cunning ManeuverMarca: Magic: The GatheringCunning Maneuver {1}{R} Instant Target creature gets +3/+1 until end of turn. Create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.")
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Templo da Ilha Crescente / Crescent Island TempleMarca: Magic: The GatheringCrescent Island Temple {3}{R} Legendary Enchantment — Shrine When Crescent Island Temple enters, for each Shrine you control, create a 1/1 red Monk creature token with prowess. (Whenever you cast a noncreature spell, it gets +1/+1 until end of turn.) Whenever another Shrine you...
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Técnica de Combustão / Combustion TechniqueMarca: Magic: The GatheringCombustion Technique {1}{R} Instant — Lesson Combustion Technique deals damage equal to 2 plus the number of Lesson cards in your graveyard to target creature. If that creature would die this turn, exile it instead.
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Homem Combustão / Combustion ManMarca: Magic: The GatheringCombustion Man {3}{R}{R} Legendary Creature — Human Assassin Whenever Combustion Man attacks, destroy target permanent unless its controller has Combustion Man deal damage to them equal to his power. 4/6
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A Caverna dos Dois Amantes / The Cave of Two LoversMarca: Magic: The GatheringThe Cave of Two Lovers {3}{R} Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create two 1/1 white Ally creature tokens. II — Search your library for a Mountain or Cave...
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Esmagão de Bumi / Bumi BashMarca: Magic: The GatheringBumi Bash {3}{R} Sorcery Choose one — • Bumi Bash deals damage equal to the number of lands you control to target creature. • Destroy target land creature or nonbasic land.
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Javali-espinho / Boar-q-pineMarca: Magic: The GatheringBoar-q-pine {2}{R} Creature — Boar Porcupine Whenever you cast a noncreature spell, put a +1/+1 counter on this creature. 2/2
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Convicção de Zuko / Zuko's ConvictionMarca: Magic: The GatheringZuko's Conviction {B} Instant Kicker {4} (You may pay an additional {4} as you cast this spell.) Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped.
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Morcego-lobo / WolfbatMarca: Magic: The GatheringWolfbat {2}{B} Creature — Wolf Bat Flying Whenever you draw your second card each turn, you may pay {B}. If you do, return this card from your graveyard to the battlefield with a finality counter on it. (If a creature with a finality counter...
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Tanque da Tundra / Tundra TankMarca: Magic: The GatheringTundra Tank {2}{B} Artifact — Vehicle Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) When this Vehicle enters, target creature you control gains indestructible until end of turn. Crew 1 (Tap any number of creatures you control...
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