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Mutação Instável / Unstable Mutation
Unstable Mutation {U}
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3.
At the beginning of the upkeep of enchanted creature’s controller, put a -1/-1 counter on that creature.
Illustrated by Douglas Shuler
R$20,68
Jihad / Jihad
Jihad {W}{W}{W} Enchantment As Jihad enters the battlefield, choose a color and an opponent. White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color. When the chosen player controls no nontoken permanents...
R$916,00
Bazaar of Baghdad
Bazaar of Baghdad
Land
{T}: Draw two cards, then discard three cards.
Illustrated by Jeff A. Menges
Part of the Reserved List
R$5.135,96
Merchant Ship / Merchant Ship
Merchant Ship {U}
Creature — Human
Merchant Ship can’t attack unless defending player controls an Island.
Whenever Merchant Ship attacks and isn’t blocked, you gain 2 life.
When you control no Islands, sacrifice Merchant Ship.
0/2
Illustrated by Tom Wänerstrand
R$111,20
Rainha Feiticeira / Sorceress Queen
Sorceress Queen {1}{B}{B}
Creature — Human Wizard
{T}: Target creature other than Sorceress Queen has base power and toughness 0/2 until end of turn.
1/1
Illustrated by Kaja Foglio
R$190,00
Óleo de Fígado de Peixe / Fishliver Oil
Fishliver Oil {1}{U} Enchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has islandwalk. (It can’t be blocked as long as defending player controls an Island.)...
R$8,16
Áspide de Néfis / Nafs Asp
Nafs Asp {G}
Creature — Snake
Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of their next draw step unless they pay {1} before that draw step.
1/1
Illustrated by Christopher Rush
R$9,96
Cidade de Bronze / City of Brass
City of Brass
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
{T}: Add one mana of any color.
Illustrated by Mark Tedin
R$1.370,00
El-Hajjâj / El-Hajjâj
El-Hajjâj {1}{B}{B}
Creature — Human Wizard
Whenever El-Hajjâj deals damage, you gain that much life.
1/1
Illustrated by Dameon Willich
R$82,12
Jeweled Bird / Jeweled Bird
Jeweled Bird {1} Artifact Remove Jeweled Bird from your deck before playing if you’re not playing for ante. {T}: Ante Jeweled Bird. If you do, put all other cards you own from the ante into your graveyard, then draw a...
R$44,08
Oubliette
Oubliette {1}{B}{B} Enchantment When Oubliette enters the battlefield, exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Oubliette leaves the battlefield, return that exiled card to the...
R$201,96
Donzela Alada / Bird Maiden
Bird Maiden {2}{R} Creature — Human Bird Flying “Four things that never meet do here unite To shed my blood and to ravage my heart, A radiant brow and tresses that beguile And rosy cheeks and a glittering smile.” —The...
R$15,00
Tempestade de Areia / Sandstorm
Sandstorm {G}
Instant
Sandstorm deals 1 damage to each attacking creature.
Even the landscape turned against Sarsour, first rising up and pelting him, then rearranging itself so he could no longer find his way.
Illustrated by Brian Snõddy
R$8,32
Old Man of the Sea / Old Man of the Sea
Old Man of the Sea {1}{U}{U} Creature — Djinn You may choose not to untap Old Man of the Sea during your untap step. {T}: Gain control of target creature with power less than or equal to Old Man of...
R$874,48
Alforjes de Jandor / Jandor's Saddlebags
Jandor's Saddlebags {2} Artifact {3}, {T}: Untap target creature. Each day of their journey, Jandor opened the saddlebags and found them full of mutton, quinces, cheese, date rolls, wine, and all manner of delicious and satisfying foods. Illustrated by Dameon...
R$185,16
Guardian Beast / Guardian Beast
Guardian Beast {3}{B} Creature — Beast As long as Guardian Beast is untapped, noncreature artifacts you control can’t be enchanted, they have indestructible, and other players can’t gain control of them. This effect doesn’t remove Auras already attached to those...
R$1.198,36
Cavalaria Moura / Moorish Cavalry
Moorish Cavalry {2}{W}{W}
Creature — Human Knight
Trample
Members of the elite Moorish Cavalry are very particular about their mounts, choosing only those whose bloodlines have been pure for generations.
3/3
Illustrated by Dameon Willich
R$14,64
Cyclone / Cyclone
Cyclone {2}{G}{G} Enchantment At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay {G} for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind...
R$103,64
Lobo de Wyluli / Wyluli Wolf
Wyluli Wolf {1}{G}
Creature — Wolf
{T}: Target creature gets +1/+1 until end of turn.
“When one wolf calls, others follow. Who wants to fight creatures that eat scorpions?” —Maimun al-Wyluli, Diary
1/1
Illustrated by Susan Van Camp
R$38,56
Dandã / Dandân
Dandân {U}{U}
Creature — Fish
Dandân can’t attack unless defending player controls an Island.
When you control no Islands, sacrifice Dandân.
4/1
Illustrated by Drew Tucker
R$10,00
Ifh-Bíff Efreet / Ifh-Bíff Efreet
Ifh-Bíff Efreet {2}{G}{G}
Creature — Efreet
Flying
{G}: Ifh-Bíff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability.
3/3
Illustrated by Jesper Myrfors
R$480,00
Piedade / Piety
Piety {2}{W}
Instant
Blocking creatures get +0/+3 until end of turn.
“Whoever obeys God and His Prophet, fears God and does his duty to Him, will surely find success.” —The Qur'an, 24:52
Illustrated by Mark Poole
R$9,04
Símio Kird / Kird Ape
Kird Ape {R}
Creature — Ape
Kird Ape gets +1/+2 as long as you control a Forest.
1/1
Illustrated by Ken Meyer, Jr.
R$75,40
Army of Allah / Army of Allah
Army of Allah {1}{W}{W}
Instant
Attacking creatures get +2/+0 until end of turn.
On the day of victory no one is tired. —Arab proverb
Illustrated by Brian Snõddy
R$33,36